Wash: Don't fall asleep now. Sleepiness is weakness of character. Ask anyone. You're acting captain. Know what happens you fall asleep now? Zoe: Jayne slits my throat, and takes over. Wash: That's right. Zoe: And we can't stop it.

'Shindig'


Gaming 1: You are likely to be eaten by a grue

A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.

PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.


omnis_audis - Jun 11, 2009 6:37:47 am PDT #2221 of 26133
omnis, pursue. That's an order from a shy woman who can use M-16. - Shir

BSG

Gamemaster, roll away. Let's do the OR

May the Gods be with the dice!


billytea - Jun 11, 2009 6:41:03 am PDT #2222 of 26133
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

Ok, die roll it is. We shall pause for interrupts (Strategic Planning). Boomer and the Adamas, please indicate whether you pass or play.


Laga - Jun 11, 2009 7:33:45 am PDT #2223 of 26133
You should know I'm a big deal in the Resistance.

Many happy returns, Raq & Random!


Volans - Jun 11, 2009 8:34:05 am PDT #2224 of 26133
move out and draw fire

BSG

no interrupts from me.


Random McNasty - Jun 11, 2009 12:20:41 pm PDT #2225 of 26133
AKA Raq's Husband

Aww shucks, hon, has it really been 18 years? Tempus fugit! (embarrassing display of elderly affection here, younger board members may wish to avert their eyes)

BSG

Boomer -- good shooting against long odds, but as you proved, not impossible ones.

Interesting call on the fuel crisis; that is the one thing I never want to touch because it is nearly impossible to replace and we have barely enough to make our required jumps. (It can only be replaced by a very lucky draw from the destination pile -- I think maybe one in 15 destination cards allows you to replace one fuel during the jump rather than burning it.) I don't have an interrupt to play, but here's hoping we get lucky on our roll!

I agree that we weren't likely to succeed against a 15, though, and since I am almost certainly on my way to the sickbay this turn because of the unlucky activation of raiders on two consecutive turns (they are going to attack me after this crisis and I will be able to avoid one or two, but not likely all three), so a failure on the crisis, then me being shot down, would have put two of the five of us in sickbay on the same turn, which would hurt -- as a team we would have draw eight fewer cards to get through the remaining crises of the second turn.

FYI, the loss of a raptor is a negligible concern. I suppose it could happen, but I've never seen a game where we used/lost all four.


omnis_audis - Jun 11, 2009 1:02:22 pm PDT #2226 of 26133
omnis, pursue. That's an order from a shy woman who can use M-16. - Shir

BSG

(they are going to attack me after this crisis and I will be able to avoid one or two, but not likely all three)
How do we get those RSV there to help you? When do they get moves? The Raiders get moves, shouldn't the RSV? Or do they just float in space like idiots until somebody burns a command card or something to tell them to move to a sector and engage. We've gone one complete cycle now, and those things are still just sitting targets in the same sectors.


Random McNasty - Jun 11, 2009 1:14:19 pm PDT #2227 of 26133
AKA Raq's Husband

BSG

Or do they just float in space like idiots until somebody burns a command card or something to tell them to move to a sector and engage.

That would be an affirmative. The cylon ships move according to card draws, and then according to flow chart of options. The RSVs move only if one of us actually goes to the CAG location (or whatever it's called, I'm at work) and burns an action controlling them. And even then they don't do it particularly well.

What they can do is slow the raiders down, because raiders must attack them before they can leave a sector, or attack any civilian ships in the same sector. That's why I had suggested Baltar move the civilian ships into sector five -- now if the raiders get past me, they will then have to take the extra step of shooting down the RSV BEFORE they can attack the civilian ships.

But to answer your first question, we've been beaten by card draw here -- they have gotten to move consecutively, so they got the jump on me. There is nothing we can do at this point to prevent that from happening. If I get lucky, they miss. If not, we lose a viper and I get 1 card on my next turn (instead of five).


Jessica - Jun 11, 2009 1:47:46 pm PDT #2228 of 26133
If I want to become a cloud of bats, does each bat need a separate vaccination?

Yes! It's a blast (except the Napoleon map. For whatever reason, it bugs me).

Okay...how do I get started? Do I just join a game?


omnis_audis - Jun 11, 2009 2:50:24 pm PDT #2229 of 26133
omnis, pursue. That's an order from a shy woman who can use M-16. - Shir

Okay...how do I get started? Do I just join a game?
We could invite you to a game. NoiseDesign, SeanK, and I are all in there. I'm OmnisAudis (no underscore between the two words). Feel free to friend me, send me a note, or whatever that place does (I'm still new) and we can get a game going and invite you. We can start with a classic map, just so you get refamiliar with the game, or we can go with a different map.

There are some choices for each game. Kind of like house rules. Things like spoils (turning in cards), do they go up (escalating) with each trade in? Stay the same? or no spoils? Reinforcements. Can you only move troops to adjacent properties, or span across connecting ones? One troop movement, or as many as you want. There are some other "house rules" regarding game type (Terminator and others). I'm still figuring those out.

C'mon in. Best way to learn is by doing.


billytea - Jun 11, 2009 3:19:41 pm PDT #2230 of 26133
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

Time for the die roll. On a 5 or less, you lose 1 Fuel.

Result: 3! Lose 1 Fuel.

Next, the three raiders activate and attack Apollo.

Raider 1: 5. Viper damaged.

Ok, before we go on to the other raiders, we need to pause to see if either of the two pilots (who've drawn red cards) which to play an interrupt (Evasive Manoeuvres) to force a reroll.