BSG
I know I'm a little out of it down here on Caprica, but I was waiting for Zarek. Do we not have to do that?
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BSG
I know I'm a little out of it down here on Caprica, but I was waiting for Zarek. Do we not have to do that?
BSG
I was waiting for Zarek. Do we not have to do that?
Omnis is moderating this game, so it's his call, but in the games I ran, I didn't require interrupts in turn order. The game bogs down too much. (We still need to play into skill checks in order.)
BSG
In that case, since I can do so little this round, I'll play an SP interrupt.
BSG
Well, thank you for your support. With your SP, the scouting mission succeeds automatically. I'd like to dedicate this scouting mission to everyone's favourite ECO, Karl Agathon. Hey, maybe I'll pick up some signals from Caprica! Wouldn't that be a hoot? Maybe we could get you back to the fleet! We're a pirate ship now, did you hear? Yarr! I've been working on that. Oh! You could be first mate! Have you been hurt on Caprica, like have a hook for a hand or something? I mean I hope not, because ew, but it would be so cool to have a first mate with a hook. We're trying to convince Tigh to get an eyepatches, but he's not talking to me right now. I tried to hogtie him because I thought he'd been replaced by a Cylon. Turns out he was just hammered. Probably. I mean, maybe he is a Cylon, they look like us now, have you heard? So who can tell, really? They could be anyone, even the Admiral or the President. Me? Oh, I figured it'd be safer to get off Galactica for a bit. I'm on Colonial One right now, in the Press Room! No, really, all these journalists turned up just to listen to me! No, no, they're all here, why?
...
Hey, you guys know that was all off the record, right? ...Guys?
BSG
Don't worry, Boomer. I'm sure that nice, strangely-familiar looking lady with the sandy hair and the Kiwi accent means it when she says she'll erase the tape.
BSG
I have no comment at this time.
BSG
The top crisis card info has been delivered. Awaiting the sun on the other side of the world to rise and wake Boomer.
BSG
Ok. This is... a tough crisis. Very tough. But it has a jump icon, so I choose to leave it on top. That finishes my action, so I can tell you all what it is. The Crisis Card this round is:
Forced Water Mining
Current Player's Choice
Not an easy choice, I'm going to need to hear the crew's opinions. We have three otions:
1. Go for the skill check. Passing gives us 1 Food; but it's the most expensive skill check on a Crisis Card, and being the start of the game, we're already short on cards. If we try and fail, we lose lots of cards and hurt two resources to boot. The only colour that counts negative is Red, which means that Destiny has about a 60% chance of putting in two positive cards and hardly any chance of two negative.
2. Take the discard option. We each lose a random card, which may be more or less expensive than trying to pass the skill check, and we'd still lose 1 Morale; but Population would be safe.
3. We take the skill check and deliberately fail it. We lose Population and Morale, but keep our cards.
Any way we go, we lose a fair amount. I am currently leaning towards: if someone can contribute an Investigative Committee, we do the skill check (and hope the odds pay off with Destiny). If no one has an IC, take the discard option - less risky. I need some input from the crew to decide. Three questions:
1. Which option do you think we should take?
2. (For Zarek and the Chief) If we take the skill check, do you have an IC you can play?
3. If we take the skill check, can you help? (For instance, Helo and Apollo have only one positive card; if it's only a 1, they won't be much help here.)*
For myself, I can help with this skill check. Everyone, let me know your opinion about this check.
BSG
Quite the jam the Gods have put up there. Insent with details of the card that can't be posted here in thread.
BSG
Oh, another question: any cards played for their effect are played face up. What was the value of Helo's SP on the scouting roll?