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BSG
End-of-Turn summary:
Round 1.3 - Zarek
Locations and Hands
Apollo: Sector 4; 4 card(s)
Helo: Caprica; 3 card(s)
Zarek: Administration; 7 card(s)
Adama: Admiral's Quarters; 2 card(s)
Boomer: Weapons Control; 3 card(s)
Sectors
Sector 1: 2 Basestar(s)
Sector 2: Empty
Sector 3: Empty
Sector 4: 3 Raider(s), Civilians A B C D, Apollo
Sector 5: 2 RSV(s), Civilians E
Sector 6: 2 RSV(s), Civilians F
Resources
Fuel: 7
Food: 8
Morale: 10
Population: 12
Viper Reserves: 3
Damaged Vipers: 0
Raptors: 4
Boarding Party: 0
Other
Nukes: 2
Jump Track: 2 (Red)
Distance Travelled: 0
Galactica Damage: 0
BSG
Okay, so I think my best move looks to be to move to Command so that I can launch some vipers. What do folks think? This is my first time in this rodeo.
BSG
Command would also let you order RSVs that have already launched. You may either order two different RSVs, or order a single RSV twice.
BSG
We need to take out those base stars, but I agree trying to get some vipers between those raiders and the civvies (and maybe taking one out.) is a higher priority at the moment.
I'd suggest activating the same RSV twice. Once to move into sector 4, and then again to shoot at the raiders. With luck you'll take one of them out, and then our worst-case scenario on the next raider activation is the two remaining raiders shoot down the RSV and Apollo, but the civvies stay safe. Best case is they miss our vipers (and I can try to help with that a little.)
Or, if you have an XO, play it on Apollo so he can take two shots (or more if he has a Max Firepower card) at the raiders.
BSG
In any fight my strategy is to take out the big guys first (plus, I like shooting) so I recommend if you have an XO to play it on me. Otherwise activating an RSV seems like a good call.
BSG
I XO Boomer. Take out one of those frakking basestars!
BSG
I will use both actions to fire on the base stars, starting with the wounded one.
BSG
Since she is at weapons, she could get TWO shots. Hopefully finish the original one, and damage the newer one.
BSG
that is my plan. I don't have any cards that can help with the die roll, unfortunately.
BSG
Boomer is firing at the basestars twice. Éveryone, please pass or play on SP interrupts.