BSG
Since she is at weapons, she could get TWO shots. Hopefully finish the original one, and damage the newer one.
River ,'Safe'
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BSG
Since she is at weapons, she could get TWO shots. Hopefully finish the original one, and damage the newer one.
BSG
that is my plan. I don't have any cards that can help with the die roll, unfortunately.
BSG
Boomer is firing at the basestars twice. Éveryone, please pass or play on SP interrupts.
BSG
No interrupts here.
The problem with the "kill the big guys first" strategy is the Basestars currently aren't threatening civilians. The raiders are. Next raider activation is going to see Apollo fired on three times, and if any of those hit, whatever shots are left will destroy civilians.
BSG
That's long enough for interrupts. Time to fire:
Die roll 1:
6. Hit! The damaged basestar is destroyed.
Die roll 2:
7. Hit! Result:
Disabled Hangar.
This basestar may no longer launch ships.
Bah. You blew up my toy. Obviously the only thing for it is to bring in another one. Adama's Crisis Card is:
Besieged
Cylon Attack
First up, the raiders activate; as Helo noted, they're going to shoot at Apollo.
Raider 1:
4. Miss.
Raider 2:
6. Viper damaged.
And here we pause to see if anyone wants to play an Evasive Maneouvre interrupt. All pilots, please pass or play.
BSG
I do have one evasive manoeuvre card which I will play now.
BSG
Boomer plays an EM-2. As this viper is being flown by someone in the opening credits, the reroll is at -2.
Raider 2a:
2 - 2 = 0. Miss.
Raider 3:
2. Miss. Well, that sucks.
Now, a bunch of new ships get added to the board, including 4 raiders in Sector 6. They share space with 4 RSVs and 2 civvies. Per the special rules in this set-up, they fire immediately:
Raider 1: 5. Viper damaged. We'll pause once more for interrupts.
BSG
Unfortunately I don't have any more interrupts.
BSG
Frak! Well, this got ugly in a hurry.
At least we've got only one Basestar that can launch more raiders to worry about. Good shooting, Boomer.
BSG
I've got an EM, but I'd rather use it to either keep our pilots out of sickbay or potentially keep civies alive. I think we can afford to lose a RSV or two and still be in good shape. But if the next crisis activates raiders again, Apollo and all those civies in his sector are in trouble again. So I'm only going to play my EM if a third RSV gets hit.