RTFG
"Read the Fucking Galaxy"?
'Safe'
A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.
PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.
RTFG
"Read the Fucking Galaxy"?
RtFG
no worries, it'll give me time to re-read the rules. Again.
RTFG
Good luck on your presentation!
RftG
Game 3 of Race for the Galaxy is now underway! This will, fittingly, be a three-player game, between Connie, chrismg and Laga. We have an expanded set of starting worlds, and two of them make an appearance. Here is the opening layout
Round 0
Connie Neil
Layout
Doomed World (Non-Military World)
Cards in Hand:
4
Victory Points:
0
Layout Value:
-1
chrismg
Layout
Ancient Race (Non-Military Green Windfall World) + good
Cards in Hand:
3
Victory Points:
0
Layout Value:
1
Laga
Layout
Earth's Lost Colony (Non-Military Blue Production World)
Cards in Hand:
4
Victory Points:
0
Layout Value:
1
VP Pool: 48
Connie starts with Doomed World. This world acts like a Colony Ship - once during the game, it may be discarded to settle a non-military, non-Alien world for zero cost. Oh, and it's worth -1 VPs, to ensure you're properly motivated to do so. It's a great starting world, as long as you can find something good to replace it with. It allows you to look at one extra card when Exploring, to help make that happen.
chrismg has Ancient Race. This is a perfectly straightforward Green windfall world. It has a good already on it, which may be traded right away for four cards. That's probably a bit too good; so to balance it out, chrismg has to discard down to 3 cards before the game starts. Which he does.
Laga has Earth's Lost Colony, which we've seen before. It's a Blue production world that carries its own Consume power, one good for 1 VP. Excellent for produce-and-consume.
Next up: Action cards.
RftG
Everyone has chosen a different phase for Round 1:
Connie Neil: Phase III - Settle
chrismg: Phase IV ($) - Consume (Trade)
Laga: Phase II - Develop
Phases II-IV get a look-in. Phase II (Develop) is first. Everyone, please send me your orders. You can also send me COs for Phase III (Settle) if you wish.
RftG
Orders are in for Phase II. Connie and chrismg both pass; Laga plays Investment Credits. She will now get a 1-card discount on any further developments she plays. And because choosing Phase II also gives you a 1-card discount, she plays it for zero cost.
Phase III (Settle) is next. If you haven't sent me COs, please do so now.
RftG
Phase III: now chrismg and Laga pass. Connie plays Galactic Resort. This Blue windfall world costs 3 discards - the remainder of her hand. It has a Consume power - consume a good for 1 VP and 1 card. This will become relevant in Phase IV. She draws 1 card for having chosen Settle.
RftG
We have a little more participation in Phase IV (Consume). While Laga passes, having no goods to consume. chrismg chose to trade the Green good on Ancient Race for 4 cards.
Connie also gets to participate. The newly played Galactic Resort, being a windfall world, has a good on it; and a Consume power with which to dispatch it. She gets 1 VP and 1 card.
Cards are going out now, which ends Round 1 Time to choose Action cards for Round 2. Everyone, please send me your choice.
RftG
End-of-round summary:
Round 1
Connie Neil
Layout
Doomed World (Non-Military World)
Galactic Resort (Non-Military Blue Windfall World)
Cards in Hand:
2
Victory Points:
1
Layout Value:
1
chrismg
Layout
Ancient Race (Non-Military Green Windfall World)
Cards in Hand:
7
Victory Points:
0
Layout Value:
1
Laga
Layout
Earth's Lost Colony (Non-Military Blue Production World)
Investment Credits (Development)
Cards in Hand:
3
Victory Points:
0
Layout Value:
2
VP Pool: 47
RftG
Orders are in.
Connie Neil: Phase III - Settle
chrismg: Phase II - Develop
Laga: Phase I (+1/+1) - Explore (draw +1 card, keep +1 card)
We will have Phases I - III this round. Explore is first. Laga chose this phase she looks at 3 cards and keeps 2.
Connie gets a bonus peek from Doomed World. She looks at 3 cards and keeps 1.
chrismg looks at 2 cards and keeps 1.
Cards are going out now. Everyone, let me know which card(s) you keep. You can also send me COs for Phases II (Develop) and Phase III (Settle). (If you'd already sent me COs, please confirm whether your Explore draw changes your plans.)