Congratulations to the class of 1999. You all proved more or less adequate.

Snyder ,'Chosen'


Gaming 1: You are likely to be eaten by a grue

A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.

PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.


billytea - Dec 12, 2013 12:11:46 pm PST #21617 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

Cards sent. The check begins! Thanks to the IC, all cards played in will be face up.

Inbound Nukes: 15 GP(B)

Destiny: 2 cards
Cottle:
Leoben:
Baltar:
Hoshi:
Cain:
Helo:

Cottle is first.


billytea - Dec 12, 2013 1:03:38 pm PST #21618 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

Inbound Nukes: 15 GP(B)

Destiny: 2 cards
Cottle: Guts and Initiative 2, Launch Scout 2, Launch Scout 2
Leoben: (max 2 cards)
Baltar:
Hoshi: (max 1 card)
Cain:
Helo: (COs received)

Running tally: 6 + Destiny. Leoben is next.


Laga - Dec 12, 2013 5:04:55 pm PST #21619 of 26134
You should know I'm a big deal in the Resistance.

nothing to see here


billytea - Dec 12, 2013 5:06:39 pm PST #21620 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

No you don't; you can play a maximum of two cards. Which cards do you play?


Laga - Dec 12, 2013 5:15:53 pm PST #21621 of 26134
You should know I'm a big deal in the Resistance.

BSG (Le0ben)

party pooper.

I play R-1 and RS-4


billytea - Dec 12, 2013 5:22:33 pm PST #21622 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

Ok, pause for a moment while I clarify a couple of people's COs.


billytea - Dec 12, 2013 5:42:17 pm PST #21623 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

Moving right along.

Inbound Nukes: 15 GP(B)

Destiny: 2 cards
Cottle: Guts and Initiative 2, Launch Scout 2, Launch Scout 2
Leoben: Repair 1, Raptor Specialist 4
Baltar: Test the Limits 5
Hoshi: Personal Vices 3
Cain:
Helo: (COs received)

Running Tally: 16 - 3 = 13 + Destiny. Cain is next.


Polter-Cow - Dec 13, 2013 6:37:27 am PST #21624 of 26134
What else besides ramen can you scoop? YOU CAN SCOOP THIS WORLD FROM DARKNESS!

BSG (Cain)

I play AAC-3, LS-1, LS-1, SP-4, R-2.


billytea - Dec 13, 2013 11:21:34 am PST #21625 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

I now have everyone's play. Let's put Destiny in too.

Inbound Nukes: 15 GP(B)

Destiny: Consolidate Power 1, Personal Vices 3
Cottle: Guts and Initiative 2, Launch Scout 2, Launch Scout 2
Leoben: Repair 1, Raptor Specialist 4
Baltar: Test the Limits 5
Hoshi: Personal Vices 3
Cain: At Any Cost 3, Launch Scout 1, Launch Scout 1, Strategic Planning 4, Repair 2
Helo: Dradis Contact 0

Tally: 27 - 7 = 20. Pass! So that's no effect, but we do have some Treachery to resolve there. The DC-0 adds 2 raiders in Sector 1. All raiders are now on the board (along with all basestars and all civvies). The PV-3 gives each human player a Treachery card. Helon is not human, so he doesn't draw a mutiny card. Dealing with that now.


billytea - Dec 13, 2013 11:33:29 am PST #21626 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

Cards sent. Administrative note: this card draw exhausted the Treachery deck (YES AGAIN). I've reshuffled the discards.

Finally, this check was Reckless, so now we have the possibility of more Treachery. The top card of the Treachery deck is:

Bait 0

Treachery is a go! We also turn over the second card, which is:

Bait 0

Heh. Ok, these cards take effect; however, all the civilian ships are already on the board, so there are no more to add anyway. No effect! (Other Treachery which would have had no effect are DC-0 and VO-4.)

That concludes Helon's turn. Cottle's cards are going out. Doc Cottle, when you're ready, please post your move and action.