BSG(Doctor Helpful)
If Cottle can XO me, I can move to Cain's starting location and give her a token. I guess Leoben won't have a chance to help, so I could XO Cain to Blind Jump on my turn.
ETA: Plus, once Leoben gets back I can grab a token from him for my OPG. I think we may need it.....
BSG (Cain)
Oh, and I'll be in CIC since Cottle's already in Command.
Has Apollo been executed more than any other character? I feel like he gets executed a lot.
I feel like
I
get executed a lot. And sometimes SHOT IN THE FACE.
BSG (Toasty Hoshi)
I feel like I get executed a lot. And sometimes SHOT IN THE FACE.
To be fair, you are usually a Cylon.
BSG
If repeatedly shooting Polterpollo in the face is wrong, then put me on the express train to Wrongtown. First stop: Apollo's FAAAAAACE.
I feel like we're more likely to execute P-C when he's
not
a cylon.
Oh and I could help a little with the skill check.
BSG (Helo)
It seems like a lot of cards to ask people to use in order to pass with no effect.
I'm going to go with
Option 2
BSG
I also want to apologize for being absetn and slow with the game. Work has ended up taking more out of me than I thought. I'm not actually working that many hours. I'm barely getting 40, it's just really really stressful crap going on.
Friday past was the Xbox One release, at my current position at Best Buy I was jugging a lot of stuff and do to scheduling problems there hasn't been enough coverage and I worked a lot. Not over 40 hours but some how it seems like it.
BSG
the Xbox One release, at my current position at Best Buy
Yikes! No worries, I'm almost surprised you can stand to look at a monitor.
BSG
Helo has chosen option 2, and will discard 4 random skill cards. (No one else discards anything.) His discards are:
Launch Scout 2
Maximum Firepower 4
Scientific Research 4
Dradis Contact 0
Because these discards are random and were not selected by Helo, he does
not
draw a mutiny card from the DC-0 discard.
Next, the raiders activate. We have a few of them, and some will be firing at RSVs. Helo has opted to do the attacks first, and the raiders will activate in this order: S1, S4, S2, S3. First, the RSV in Sector 1 comes under fire!
Raider 1: 8. Viper destroyed!
But Helo plays an Evasive Manoeuvre 2:
Raider 1a: 4. Miss.
Raider 2: 5. Viper damaged!
No one plays any more interrupts. The final raider destroys the
CSS Boned,
which reveals contents of:
0 Population
Lucky break! Now the raiders in Sector 4 start firing:
Raider 1: 1. Miss.
Raider 2: 4. Miss.
Raider 3: 5. Viper damaged!
However, there are no more raiders left to destroy the
CSS Compromised.
The remaining raiders move towards Sector 4.
Finally, the jump track advances. Isn't that nice? That concludes Helo's action-packed ratings-season turn. Cottle's cards are going out. Doc Cottle, when you're ready, please post your move and action.