BSG
the Xbox One release, at my current position at Best Buy
Yikes! No worries, I'm almost surprised you can stand to look at a monitor.
'Sleeper'
A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.
PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.
BSG
the Xbox One release, at my current position at Best Buy
Yikes! No worries, I'm almost surprised you can stand to look at a monitor.
BSG
Helo has chosen option 2, and will discard 4 random skill cards. (No one else discards anything.) His discards are:
Launch Scout 2
Maximum Firepower 4
Scientific Research 4
Dradis Contact 0
Because these discards are random and were not selected by Helo, he does not draw a mutiny card from the DC-0 discard.
Next, the raiders activate. We have a few of them, and some will be firing at RSVs. Helo has opted to do the attacks first, and the raiders will activate in this order: S1, S4, S2, S3. First, the RSV in Sector 1 comes under fire!
Raider 1: 8. Viper destroyed!
But Helo plays an Evasive Manoeuvre 2:
Raider 1a: 4. Miss.
Raider 2: 5. Viper damaged!
No one plays any more interrupts. The final raider destroys the CSS Boned, which reveals contents of:
0 Population
Lucky break! Now the raiders in Sector 4 start firing:
Raider 1: 1. Miss.
Raider 2: 4. Miss.
Raider 3: 5. Viper damaged!
However, there are no more raiders left to destroy the
CSS Compromised.
The remaining raiders move towards Sector 4.
Finally, the jump track advances. Isn't that nice? That concludes Helo's action-packed ratings-season turn. Cottle's cards are going out. Doc Cottle, when you're ready, please post your move and action.
BSG
End-of-turn summary:
Round 4.5 - Helo
Locations and Hands
Leoben: Human Fleet; 3 cards, 1 miracle token, 0 mutiny cards
Baltar: Research Lab; 3 cards, 3 miracle tokens, 1 mutiny card
Hoshi: Resurrection Ship; 3 cards, 0 miracle tokens, 0 mutiny cards
Cain: Pegasus CIC; 0 cards, 0 miracle tokens, 0 mutiny cards
Helo: Airlock; 8 cards, 0 miracle tokens, 1 mutiny card
Cottle: Command; 8 cards, 0 miracle tokens, 1 mutiny card
Main Board Sectors
Sector 1: 3 Raiders
Sector 2: Empty
Sector 3: 1 Basestar, 2 Raiders, 1 Heavy Raider
Sector 4: 5 Raiders, Civilian A
Sector 5: 2 RSVs
Sector 6: 1 RSV, Civilians C D
Resources
Fuel: 4
Food: 5
Morale: 5
Population: 9
Viper Reserves: 3
Damaged Vipers: 2
Raptors: 2
Assault Raptors: 2
Boarding Party: 0
Other
Nukes: 1
Jump Track: 1 (Red)
Distance Travelled: 5
Galactica Damage: 0
BSG (Cain)
1 miracle token
Not so much. Goose eggs across the board for me.
BSG (Toasty Hoshi)
Well. Sad that the civilian ship was empty. But, now y'all have choices. Shoot at things, or repair things, or move things around. Fun!
BSG (Leoben)
And you're afraid to XO anyone because anyone could be a cylon.
BSG (Cottle)
I'm going to roll the dice and XO Baltarnate.
BSG (Cain)
I'm crossing my fingers on this one. At least he has no Reveal power, if he's a Cylon.
BSG(Doctor Feelgood)
As if! I will discard IW-0 to Move to Pegasus CIC where the 24 merry murderesses of Docking Bay 94 will perform the Tango of the Miraculous Bulkhead to give Cain a miracle token.
BSG (Toasty Hoshi)
Boo. Hiss. This is the worst episode of "So You Think You Can Dance - Fleeing Colonist Edition".