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At least the basestar only has a fifty-fifty chance of hitting.
Actually, it hits on a 4 or more. Such as:
Basestar: 2. Miss.
Oh well. We have three raiders as well, with a viper to practise on. Let's see if they do any better.
Raider 1: 1. Miss.
Raider 2: 3. Miss.
Raider 3: 2. Miss!
Humans catch a break! That just feels wrong somehow. I blame it on the Coriolis effect.
That concludes Ellen's turn. Cally's cards are going out. Cally, when you're ready, please post your move and action.
BSG
End-of-turn summary:
Round 1.2 - Ellen
Locations and Hands
Anders: Research Lab; 1 card
Ellen: Research Lab; 6 cards
Cally: Hangar Deck; 1 card
Gaeta: FTL Control; 2 cards
Boomer: Sector 6; 1 card
Six: Caprica; 2 cards
Main Board Sectors
Sector 1: 1 Basestar, 3 Raiders, 1 Heavy Raider, 1 Mk II
Sector 2: Empty
Sector 3: Empty
Sector 4: Civilians A B
Sector 5: 1 Mk II
Sector 6: Boomer
Cylon Fleet Sectors
Sector 1: Empty
Sector 2: Empty
Sector 3: Empty
Sector 4: Empty
Sector 5: Empty
Sector 6: Empty
Resources
Fuel: 8
Food: 7
Morale: 10
Population: 12
Mk II Viper Reserves: 3
Damaged Mk II Vipers: 0
Mk VII Viper Reserves: 0
Damaged Mk VII Vipers: 4
Raptors: 4
Boarding Party: 0
Other
Nukes: 3
Jump Track: 1 (Red)
Distance Travelled: 0
Galactica Damage: 0
BSG (Boomer)
Ha ha, awesome! Suck it, Cylons! Can't hit anything, boo-yah.
BSG (Anders)
Whew.
I'm for destroying as many ships as we can before we jump.
BSG (Boomer)
I can go after those Raiders. I don't know whether the Heavy Raider or the Basestar should be our second priority. If the Heavy Raiders are going to follow us, we really have to take them out, but they're going to be hard to kill without SPs.
Am I allowed to be peanut gallery? Because hearing Boomer say
Ha ha, awesome! Suck it, Cylons! Can't hit anything, boo-yah.
Is ripe for ridicule.
BSG (Cally)
I could move to Weapons Control or Command or I guess comms and move the civvies. Which would be more useful right now?
BSG (Ellen)
If you're going to activate it right away, I think Command. If you're going to XO someone or something, Weapons Control.
BSG (Anders)
I suppose if one of those civvies is a decoy it might be useful to move it into harm's way.
BSG (Cally)
I'm going to hope I help and
move to Command
and
launch a viper into Sector 5.