Gaming 1: You are likely to be eaten by a grue
A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.
PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.
BSG
I'm not keen on a potential Cylon having a Treachery card, but Option 2 could be very bad, it's true. Of course, Option 1 could be just as bad if we draw the right/wrong civvies, so it's kind of a crapshoot.
It's a good thing you hit that basestar right in the hangar, Tigh. Saved us a couple new Raiders.
Kat, you're going to get shot at first, but I've got your back. If one of us is going to get sent to Sickbay, it's going to be me. Is your last card a Piloting card? I wouldn't want you to lose that either.
Well, looks like you lose it. I
discard R-1.
BSG
I discard my LS-1.
Glad that hangar is disabled, at least. I hope Kat can get rid of some of those swarming raiders.
BSG
I discard a DE-4. Yeah, that hurt.
Guys, I got some bad news. I got the itchies really bad & I don't think I can stay in this sector.
You know, my weakness seemed kind of cool when I imagined myself running all over Galactica. Now that I realize it means I can't stay here and protect these civvies. Damn you BSG board game!
BSG
Yeah, I had a bad feeling about your Weakness when I started thinking about flying. This is going to be bad if Raiders activate, uh, ever. Now that you've realized this issue, though, keep it mind when planning your moves. I'll try to remember too, especially since we're consecutive turns, that I should generally swap out with you if I can. I maybe should have moved to Sector 4 instead of shooting, for instance. But then aaaaaaall those Raiders would move to Sector 4. So I don't know. Things are generally bad.
Depending on how things shake out—and I don't know if both of us will survive the Raider activation—you could move to Sector 3 and then XO me to get into Sector 4.
BSG
you could move to Sector 3 and then XO me to get into Sector 4.
If I get an XO, that was already my plan. I'm one step ahead of you, Starbutch.
BSG
I'm one step ahead of you, Starbutch.
Glad we're on the same page, Sundance Kat.
BSG
On three, or after three. 1-2-3-GO, or 1-2-GoOn3?
(hah! This was an issue in today's model rocket launches! "Okay, give a 5-count!" "One, two..." "No, wait, backwards from five!" "5, 4, 3, 2, 1...." long pause...rocket!)
BSG
Tory has chosen to destroy 1 ship and have everyone draw Treachery. The destroyed ship contained
1 Pop.
Treachery is going out.
Next, the raiders activate. Starbuck has opted to have them attack Kat first:
Die roll = 6. Viper damaged!
But Starbuck plays an EM-2:
Die roll = 6 - 2 = 4. Miss.
Next, Sector 3. Starbuck faces off against 6 raiders. But she plays Run Interference, and the first four all miss! The remaining two:
Raider 1: 5. Viper damaged!
Both pilots pass on EMs. Starbuck is sent to Sickbay. The last raider advances to Sector 4. Then, the raiders in Sector 1 move and new raiders launch in Sector 3. Finally, the jump track advances by 1.
That concludes Starbuck's turn. I'm sending out Kat's draw. Kat, when you're ready, please post your move and action.