I wanna hurt you, but I can't resist the sinister attraction of your cold and muscular body!

Buffybot ,'Dirty Girls'


Gaming 1: You are likely to be eaten by a grue

A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.

PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.


Kalshane - Jan 16, 2011 3:56:03 pm PST #9107 of 26134
GS: If you had to choose between kicking evil in the head or the behind, which would you choose, and why? Minsc: I'm not sure I understand the question. I have two feet, do I not? You do not take a small plate when the feast of evil welcomes seconds.

BSG

Ah, I completely underestimated how long it would have taken the fleet to jump again. I think if Starbuck and I had decided to keep moving the Centurions, we could have pulled off a Cylon victory.

Still, good game. Thank you Megan, for running it.

I have to say, I was very disappointed to discover I was a Cylon in the Sleeper phase, but I made the best of it. Got some gleefull cackles out of tricking everyone into thinking I really was human after all, but I ended up trying to be too clever in the end and shot myself in the foot. I should have just revealed immediately after failing to help with the prior crisis. (I would have spiked it, but Starbuck had stolen the only card I had that would have counted negative on her previous turn.)

But all in all, I had fun. I'd be interested in playing in the next game, but as before, I'll bow out in favor of someone who hasn't had as many oppurtunities.


Liese S. - Jan 16, 2011 4:08:46 pm PST #9108 of 26134
"Faded like the lilac, he thought."

BSG

Hee, yeah, I think it was pretty close up there at the end. And you guys ended up with two on the track, so we could only have gone against one at a time.

I had Starbuck pegged (unlucky in how Destiny played so I could do the math pretty quickly, but only I could, because I also drew the offending colors, so I was the other viable suspect, and to point the finger would have made me look suspicious!) but I really was convinced Baltar wasn't, for a while. To the point where when I could have brigged someone, I was thinking about brigging Helo! But in the end, I decided that Baltar didn't lie about the Admiral, but he could have told the truth as a Cylon, so I didn't move against Helo. Lucky!

I played a couple of things wrong, like early on where I didn't really understand the benefit of DE, so I held it back thinking I could use it if we failed. But it was a check that took green, so I should have just played it because it was a higher value card than the two points it could recover after the fact. Valuable when I couldn't use the color, but it was a mistake to play it that way.

I think the Sleeper element makes it really interesting.

And yeah, I had to vent to the GM! I couldn't table talk with my teammates, of course, but I had to talk to someone about my suspicions!


billytea - Jan 16, 2011 4:51:18 pm PST #9109 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

Ah, I completely underestimated how long it would have taken the fleet to jump again. I think if Starbuck and I had decided to keep moving the Centurions, we could have pulled off a Cylon victory.

As it turned out, if Starbuck had activated them on turn 7.3, there were two Heavy activations on offer we'd have faced before your next turn. Could not have been predicted of course, but that would indeed have given you the win if we hadn't offed both Centurions within two turns. I held an Authorisation of Brutal Force, which could kill off one of them, but whether we could've taken out the other one in time is very much an open question.

I felt for you turning Cylon like that. You'd made such an effort for us in the first half. I really felt this game that we humans had a lot of breaks go our way, and it was still fairly tight at the end. Kudos to everyone - I think everyone played a good game. Right there at the end, the Cylons had to choose between the Centurions, the basestar attack and the Crisis Deck, and though your choice didn't pan out, it's what I would've chosen too.

And yeah, I had to vent to the GM! I couldn't table talk with my teammates, of course, but I had to talk to someone about my suspicions!

Hee. One of the great advantages to having a GM, there's an outlet for the ventage.

I played a couple of things wrong, like early on where I didn't really understand the benefit of DE, so I held it back thinking I could use it if we failed. But it was a check that took green, so I should have just played it because it was a higher value card than the two points it could recover after the fact. Valuable when I couldn't use the color, but it was a mistake to play it that way.

That can still be a sensible choice. It's worth more in the check, but sometimes there's a chance that you won't need it at all; you thus have a chance at saving it for next time, and can still probably salvage the situation if it's needed after all. On Baltar's Super Crisis too, I deliberately held one back to try and goad Baltar into playing a 5-value card (if he had one).


Liese S. - Jan 16, 2011 4:56:02 pm PST #9110 of 26134
"Faded like the lilac, he thought."

BSG

Yeah, we ended up losing that check only by three points, so even though I had the CO's in to play the DE if needed, it ended up being one point short of successful even if I had played it as a DE. So if I'd played it as a point card, we would have passed.


megan walker - Jan 16, 2011 4:59:00 pm PST #9111 of 26134
"What kind of magical sunshine and lollipop world do you live in? Because you need to be medicated."-SFist

BSG

I feel I must note at this point that the number of times multiple humans were holding back a DE just in case was pretty high. You all had a lot of green.


billytea - Jan 16, 2011 5:24:02 pm PST #9112 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

I feel I must note at this point that the number of times multiple humans were holding back a DE just in case was pretty high. You all had a lot of green.

Yep, after the Cylons revealed (the two characters with the lowest Leadership draw), 47% of our regular card draw was Green. That's a huge amount in just one colour.


Kalshane - Jan 16, 2011 5:58:50 pm PST #9113 of 26134
GS: If you had to choose between kicking evil in the head or the behind, which would you choose, and why? Minsc: I'm not sure I understand the question. I have two feet, do I not? You do not take a small plate when the feast of evil welcomes seconds.

BSG

Can I just say how frustrating it is, as a Cylon, when there's that much Green among Team Human? "Yes, they finally failed a check! Crap. Someone played a DE. Yes, we got them this time! Frak, another DE!" Way to break a homocidal robot's heart.

Actually, I can't recall if we ever got you guys to fail a check you were actually attempting to pass.

I know we failed at least one pre-Sleeper check where Starbuck had offered help, and then played no cards, shortly before we realized she was a Cylon.

I felt for you turning Cylon like that. You'd made such an effort for us in the first half.

I realize it would be impossible (or at least incredibly messy) to do logistically, but my one real complaint about the game rules is that I wish there was some way loyalty cards were setup with "You are human" and "You may be a Cylon." and everyone gets more loyalty cards, but it takes two "You may be a Cylon" cards to actually be a Cylon. That way it's a bit less of a shock in the sleeper phase.

I realize, the game rules suggest that even human players shouldn't do their absolute best pre-sleeper phase, in case they become a Cylon, but I don't really like the idea of the humans intentionally handicapping themselves "just in case."


billytea - Jan 17, 2011 11:45:29 am PST #9114 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

Can I just say how frustrating it is, as a Cylon, when there's that much Green among Team Human? "Yes, they finally failed a check! Crap. Someone played a DE. Yes, we got them this time! Frak, another DE!" Way to break a homocidal robot's heart.

Heh. Unrevealed Cylons hate Yellow (ICs), revealed Cylons hate Green.

I realize it would be impossible (or at least incredibly messy) to do logistically, but my one real complaint about the game rules is that I wish there was some way loyalty cards were setup with "You are human" and "You may be a Cylon." and everyone gets more loyalty cards, but it takes two "You may be a Cylon" cards to actually be a Cylon. That way it's a bit less of a shock in the sleeper phase.

Especially annoying if, say, the humans reach the Sleeper Phase at 6 Distance, or you become a Cylon by the other Cylon giving you their extra card. (I've seen some cases where that seemed driven more by spite than by strategy.) It's still better than the Sympathiser joining the Cylons though. They don't even get a Super Crisis card, and can't activate the Cylon Fleet.

I realize, the game rules suggest that even human players shouldn't do their absolute best pre-sleeper phase, in case they become a Cylon, but I don't really like the idea of the humans intentionally handicapping themselves "just in case."

Yeah, for Boomer it makes some sense - she has a bonus chance to turn - and in this game, I actually did just that, choosing the worse of two Destinations just in case I wound up on the other side. But on the whole I don't favour handicapping myself like that. If I've an 80% chance of staying human, I'll generally play to that chance.

One thing you can do before the break, though, is simply play conservatively. Build up your resources, keep a reserve of one or two good cards. It's less a handicap than an investment - your reserves will still be useful post-Sleeper, no matter which team you wind up on.


billytea - Jan 17, 2011 11:49:20 am PST #9115 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

Update on Pegasus so far! I have three players who've put their hands up:

Laga
-t
StuntHusband

We still have at least three open places. If you're interested, let me know. The Airlock awaits!


Laga - Jan 18, 2011 12:15:58 pm PST #9116 of 26134
You should know I'm a big deal in the Resistance.

I just heard D cursing from the other room. He says one of his random teammates in Modern Warfare 2 just unlocked everything. He says it's permanent but I figured it was worth asking, is there enything he try do to undo this?

I'm sure the unknown teammate is gloating, thinking he did everyone a favor, but D hates cheats.