Near future tech is hard. I mean, hot fusion tech has seemed right around the corner for decades, and now it looks like people are having more luck with some of the bubble fusion techniques. Traditional nanotech still seems a long way off, but bio-nanotech (think cyborg cells) is starting to get close. And quantum computing could be tomorrow or never, depending if the physicists ever agree...
Buffy ,'Potential'
Gaming 1: You are likely to be eaten by a grue
A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.
PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.
If anything, they've added even more stuff I'd have to gut, change or ignore in order to run the homebrew ideas I'd really like to run.
True, but as you said that's your needs. The game needed to focus, I think. Becoming broader would have made for a momentous page count and a lot of compromises that would have left no one happy.
Megan, yes, probably, though I'm going to refrain from mentioning any card titles as I try to keep my B.org presence from showing up on typical Magic card searches.
CaBil, any recommendations for where I can read up on a bunch of this stuff?
True, but as you said that's your needs.
Yeah, it's kind of tough. To really do some of my homebrew ideas justice, it would require a system more or less of my own creation, which requires work I ultimately don't want to do all that much.
Savage Worlds shows promise, but I'd still be creating a lot of my own stuff, in order to keep people from having to shell out good money for yet more gaming books.
Enhanced reality is also more commonly known as Augmented Reality (Learnt it the other way and still haven't managed to unlearn it)
I picked it up piecemeal, but I know at least one author has written about it, give me a day...
Megan, yes, probably, though I'm going to refrain from mentioning any card titles as I try to keep my B.org presence from showing up on typical Magic card searches.
Should be easy to find as, of course, they are all organized in a binder... by color... then category... then cost....
As if I couldn't love megan more. You have Magic cards!
Not just any cards, a complete revised edition set!
That's dead sexy.
I understand it's a perfectly valid concept for fiction, but for whatever reason it just sets my teeth on edge. I guess everyone's got something like that... what's yours?
Once again, Pete and Robert appear to share a brain, as well as a hairstyle.
I have to say that Delta Force is my #1 role-playing hate. Let's take Lovecraft's mythos, and then organize Special Forces commandos against it! OK as a premise for Doom video games, but sets my teeth on edge.
Actually, any of the RPGs where the players are part of a well-funded and supported agency, fighting the supernatural (Chill, some of the White Wolf stuff).
And I've yet to find a good system to represent martial arts. Which just became important, as Robert and I made Avatar: The RPG over dinner last night.
4E: We just ordered it. I figure I don't have any right to bitch if I haven't read the rules. But as far as I can tell, it's strictly a minis game, with the emphasis on min-maxing rather than creating interesting characters.