A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.
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BSG
Okay, I
Move to FTL
where for my
Action, I play my B1 to repair it.
(I'm supposed to tell which card, right?) Because I am such an awesome Maintenance Engineer, I then use my
second Action to XO Baltar with my G2,
with the intent of getting his floppy-haired self out of sickbay and getting some vipers after those Cylons! With the understanding, of course, that sudden and inevitable betrayal is always a possibility. But don't do it, Baltar! We need you! Ahem.
I think that's it, right?
BSG
You should post the exact card you are using to XO Baltar, otherwise we are good to go.
ETA: Thanks!
Hee. Was editing to do so. Yay, first turn!
BSG
I have a GMing question.
With the damage tokens (and the civvies too I guess), what do I do when they are resolved? Do they get "discarded" or do they go back into the mix? In other words, the next time Galactica is damaged, can it be the FTL control?
With the civvies, I assume that if they are attacked by the cylons, those tokens leave the game, but if the fleet jumps do they all just get put into the common pool again?
BSG
Ooh, I think I know this one, 'cause I was browsing questions on BGG last night.
Yeah, back into the mix for the damage tokens. Pg. 25 says:
When a damaged location is repaired, return the damage token to the pile of unused damage tokens and randomize them
And the civvies:
When the fleet jumps during combat, all ships are removed from the space areas of the game board. Any vipers so removed are returned to the “Reserves,” and any civilian ships so removed are shuffled back into the pile of unused civilian ships. Any character who was piloting a viper is moved to the “Hangar Deck” location.
With the understanding, of course, that sudden and inevitable betrayal is always a possibility.
I'm sure I wasn't the only one whose brain went here:
[link]
Thanks. I don't have the rules here at work.
I'm sure I wasn't the only one
Not actually a coincidence. Hee.
BSG
Ok! Doctor, with the advance of the heavy raiders to Sector 6, there's another option for your XO. You could go to Command and activate the viper in Sector 6 to take a couple of shots at them.
BSG
I have a GMing question.
Liese is correct. To add a little more:
1. When damaged locations are repaireed, the damage tokens return to the pool, so they can be damaged again later. However, there are also two damage tokens that damage Fuel and Food respectively. If one of them turns up, it gets resolved and then discarded. It can't be picked again.
2. Civvies on the board when the fleet jumps return to the civvie reserves. If new civvies wind up on the board, they're drawn randomly from the reserves. However, any civvies that get destroyed are removed from the game. They can't be drawn again.