Gaming 1: You are likely to be eaten by a grue
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BSG
Cards have been removed from your hand. Resource reduced. Now, let's get ready to RUMBLE!!! A mini Battle Roy-ale!
In this corner, Basestar #1. She fires, and rolls:
1!
(wait, what? A frakin' 1. C'mon. Jeez la weez. I think those Cylons have been dipping into Tigh's stash).
Maybe corner #2 will have better results.
Basestar #2 rolls:
an 8!
(wow, talk about one extreme to another).
A roll of 4 through 8 is
DAMAGE
to Galactica. Let us see what the Gods of Kobol have done to us.
Admiral's Quarters
(again).
That looks to be the end of this turn.
BSG
End of Round Summary - Round: 3.6-Apollo
Player Locations and cards
Boomer: Brig;9 Cards
Zarek: President's Office;1 Cards
Helo: Press Room;9 Cards
Tigh: Research Lab;4 Cards
Chief: Research Lab;8 Cards
Apollo: Sector 5;9 Cards
Sectors
Sector 1: Basestar #1
Sector 2: Basestar #2
Sector 3: Empty
Sector 4: Civilian B
Sector 5: Civilian C, Apollo
Sector 6: Civilian D
Resources:
Fuel: 6
Food: 4
Morale: 8
Population: 9
Viper Reserves: 7
Damaged Vipers: 0
Destroyed Vipers: 0
Raptors Reserves: 4
Raptors Destroyed: 0
Other
Nukes: 2
Jump Track: 1 (Red)
Distance Traveled: 4
Galactica Damage: Admiral's Quarters
Boarding Party: None
(Please check with your data, to make sure there is nothing out of whack. If any discrepancy, please contact me immediately.)
That looks right to me.
Thanks for not impeaching me. That Y5 was the only IC I had at the time and I feel that if we can play open checks we should.
BSG
Boomer has her card draw. Golly. She has a lot of cards. I wonder if she forgot, that she can only play 1 card while in the brig. Hey, but if she stays in the pokey, no crisis card!
BSG
At least there are no raiders in the air yet.
BSG
So I guess we need to discuss springing Boomer. Probability-wise, we should do it. No crisis card is good, but then we can't advance on the jump track either.
Should we need to do the check, I could certainly help.
I might be able to help ease some of the fear surrounding springing Boomer. I sent the GM a question regarding secrecy rules & he can post my thoughts on releasing the prisoner if I haven't said too much.
BSG
From the President, through the Chief of Staff:
"I think springing Boomer might be good idea but perhaps we should wait until after my turn. A member of the quorum has some Cylon Mug Shots & I can take a look at them and see if she's in there."
BSG
I realize this probably comes off as more defensive toward the players than I intend.
Given that I'd been explaining why I found you
less
suspicious than before, maybe a little.
Just on the Destination cards, there are 23 in total - seven 1-Distance, eleven 2-Distance and five 3-Distance. Odds of drawing two 1-Distance cards is about 8%. (Odds of pulling at least one 3-Distance card is about 40%.)
BSG
Concerning my turn: given we're currently under attack, I prefer to get all hands on deck. However, if the crew is concerned about supporting my release (and I give extra weight to the President's opinion, as he can raise or lower the DC if he wants), I'm good with the Mugshots. It'll cost us some time, a couple of actions and possibly an XO - not insignificant, but not prohibitive either.
(I am of course assuming the President isn't a Cylon. Per the last discussion, I trust him well enough for now.)