Gaming 1: You are likely to be eaten by a grue
A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.
PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.
BSG
I have COs from Helo:
Move: None.
Action: Play XO-1 on Apollo.
Apollo, you have received an XO. You may move and take an action, or not move and take two actions. When you're ready, please post your orders. (Reminder: you may
not
first take an action and then move.)
BSG
(Reminder: you may not first take an action and then move.)
Meanie! You take all the fun out of it. Pfft.
OK, here we go!
MOVE:
none!
ACTION #1:
I play BLUE-1 to repair my current location, the FTL controls.
ACTION #2:
I play YELLOW-2 to make it magically turn into 2 more blue cards.
BSG
I play YELLOW-2 to make it magically turn into 2 more blue cards.
We've found a witch, may we burn him?
FTL Control is now repaired. I have sent Apollo his CP draw. However, while everyone was 'helping' Apollo with the repairs ("You missed a spot"), no one was watching the DRADIS. Helo's Crisis Card is:
Heavy Assault
Cylon Attack
BSG
Holy Frak! Thankfully no raiders, yet. But wow! Helo is in Weapons Control. We might want XO him. Pappy has a nuke left. Maybe an XO for him? I know I just fixed FTL, but, we aren't in the blue yet. Yikes!
BSG
I'm always loath to interrupt Apollo's panicking, but I need those two new basestars to shoot at Galactica now.
Attack 1:
2. Miss. Must still be disoriented.
Attack 2:
7. Hit. (That's better.) Aaaand...
Hangar Deck damaged.
(Bugger. I was aiming for FTL Control.)
That concludes Helo's turn. President Zarek, I'm sending you your card draw. When you're ready, please post your move and action.
BSG
We're getting shot at again. Wonderful. Didn't we just leave this party?
BT, I don't know if my re-roll ability applies to "bad guy" rolls or not, but if it does, I'd like to apply it the first roll where a basestar hits Galactica.
Edit: Heh. Cross-post. Yeah, can we re-roll that hit on our hangar deck please? Thanks much.
BSG
End-of-turn summary:
Round 5.2 - Helo
Locations and Hands
Apollo: FTL Control; 9 cards
Helo: Weapons Control; 4 cards
Zarek: President's Office; 3 cards
Adama: Research Lab; 5 cards
Boomer: Brig; 7 cards
Sectors
Sector 1: 1 Basestar
Sector 2: 1 Basestar
Sector 3: Empty
Sector 4: Civilians A
Sector 5: Civilians B
Sector 6: 1 RSV, Civilians C
Resources
Fuel: 7
Food: 5
Morale: 8
Population: 12
Viper Reserves: 7
Damaged Vipers: 0
Raptors: 2
Boarding Party: 0
Other
Nukes: 1
Jump Track: 2 (Red)
Distance Travelled: 5
Galactica Damage: Armoury, Hangar Deck
BSG
BT, I don't know if my re-roll ability applies to "bad guy" rolls or not, but if it does, I'd like to apply it the first roll where a basestar hits Galactica.
Whoops, it certainly does. Sorry about that. Allow me to reroll the basestar hit:
Attack 2a:
6. Still a hit, so the result stands.
BSG
Dang.
I know a damaged location can't be activated, so none of the players can launch themselves in vipers, but can we still (as illogical as it sounds) use command to launch RSVs?
BSG
That's not panic, that's CAG presenting options to the group.