Gaming 1: You are likely to be eaten by a grue
A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.
PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.
BSG
I'm always loath to interrupt Apollo's panicking, but I need those two new basestars to shoot at Galactica now.
Attack 1:
2. Miss. Must still be disoriented.
Attack 2:
7. Hit. (That's better.) Aaaand...
Hangar Deck damaged.
(Bugger. I was aiming for FTL Control.)
That concludes Helo's turn. President Zarek, I'm sending you your card draw. When you're ready, please post your move and action.
BSG
We're getting shot at again. Wonderful. Didn't we just leave this party?
BT, I don't know if my re-roll ability applies to "bad guy" rolls or not, but if it does, I'd like to apply it the first roll where a basestar hits Galactica.
Edit: Heh. Cross-post. Yeah, can we re-roll that hit on our hangar deck please? Thanks much.
BSG
End-of-turn summary:
Round 5.2 - Helo
Locations and Hands
Apollo: FTL Control; 9 cards
Helo: Weapons Control; 4 cards
Zarek: President's Office; 3 cards
Adama: Research Lab; 5 cards
Boomer: Brig; 7 cards
Sectors
Sector 1: 1 Basestar
Sector 2: 1 Basestar
Sector 3: Empty
Sector 4: Civilians A
Sector 5: Civilians B
Sector 6: 1 RSV, Civilians C
Resources
Fuel: 7
Food: 5
Morale: 8
Population: 12
Viper Reserves: 7
Damaged Vipers: 0
Raptors: 2
Boarding Party: 0
Other
Nukes: 1
Jump Track: 2 (Red)
Distance Travelled: 5
Galactica Damage: Armoury, Hangar Deck
BSG
BT, I don't know if my re-roll ability applies to "bad guy" rolls or not, but if it does, I'd like to apply it the first roll where a basestar hits Galactica.
Whoops, it certainly does. Sorry about that. Allow me to reroll the basestar hit:
Attack 2a:
6. Still a hit, so the result stands.
BSG
Dang.
I know a damaged location can't be activated, so none of the players can launch themselves in vipers, but can we still (as illogical as it sounds) use command to launch RSVs?
BSG
That's not panic, that's CAG presenting options to the group.
Well crap, we have a damaged hangar so we can't even launch vipers.
I'd rather reserve the nuke launch. If I can use it and take out a few Raiders at the same time then I think it might be worthwhile.
BSG
I know a damaged location can't be activated, so none of the players can launch themselves in vipers, but can we still (as illogical as it sounds) use command to launch RSVs
With no raiders in the air, we are better served shooting at those crystals with Galactica, not a viper. Viper needs a perfect roll, if memory serves correct, to score a hit. Only launch vipers when there are raiders near civvies.
I know a damaged location can't be activated, so none of the players can launch themselves in vipers, but can we still (as illogical as it sounds) use command to launch RSVs?
Yep, Command is still open for business.
That's not panic, that's CAG presenting options to the group.
Yes, in a surprisingly loud and high-pitched voice.
BSG
I'd rather reserve the nuke launch. If I can use it and take out a few Raiders at the same time then I think it might be worthwhile.
I agree. I think Weapons Control is the best option right now.