BSG
Though with us only 1 away from auto-jump, XOing Boomer might be the better plan, on further reflection.
BT, can a Strategic Planning help with the roll against Population loss on a jump?
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BSG
Though with us only 1 away from auto-jump, XOing Boomer might be the better plan, on further reflection.
BT, can a Strategic Planning help with the roll against Population loss on a jump?
BSG
I was thinking options 1 & 4.
BSG
Yes, an SP can be applied to any die roll, including this one.
I was thinking options 1 & 4.
Well, I'd rather us hold off on using a nuke until we're in a position where jumping away isn't an option (or is a bad option) since we only get two. Plus, even if we get collateral damage (which requires a 7 or 8 on the roll) there will still be one raider left threatening the civie in that sector.
BSG
Unfortunately I don't have a max firepower. I'm all for option 4.
Jumping does seem to be the option that makes the most sense here.
BSG
I should be able to move to FTL control and jump the fleet if I understand things correctly. I believe I can also play Strategic Planning to improve the dice roll on this and hopefully avoid losing population.
BSG
right on
BSG
I should be able to move to FTL control and jump the fleet if I understand things correctly. I believe I can also play Strategic Planning to improve the dice roll on this and hopefully avoid losing population.
All correct. Is that your order?
Yep, that's my order.