BSG
Yes, an SP can be applied to any die roll, including this one.
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BSG
Yes, an SP can be applied to any die roll, including this one.
I was thinking options 1 & 4.
Well, I'd rather us hold off on using a nuke until we're in a position where jumping away isn't an option (or is a bad option) since we only get two. Plus, even if we get collateral damage (which requires a 7 or 8 on the roll) there will still be one raider left threatening the civie in that sector.
BSG
Unfortunately I don't have a max firepower. I'm all for option 4.
Jumping does seem to be the option that makes the most sense here.
BSG
I should be able to move to FTL control and jump the fleet if I understand things correctly. I believe I can also play Strategic Planning to improve the dice roll on this and hopefully avoid losing population.
BSG
right on
BSG
I should be able to move to FTL control and jump the fleet if I understand things correctly. I believe I can also play Strategic Planning to improve the dice roll on this and hopefully avoid losing population.
All correct. Is that your order?
Yep, that's my order.
BSG
The Admiral moves to FTL Control and presses the big red button! He plays an SP-3 on the die roll:
Die roll: 7 + 2 = 9. You make the jump safely. Admiral, I'm sending you the top two locations of the Destination Deck. When you're ready, please post your choice of destination.
BSG
Fleet, this is Galactica Actual. We survived the emergency FTL, however it looks like we have come out of the jump in deep space. Let's hope that it's the last place those toasters think to follow us.