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BSG
Apollo fires at the basestar.
Psst, BT, you meant
heavy raider.
Unless another Basestar just happens to have snuck in when no one was looking. I
knew
you were a Cylon.
The raiders get activation this turn. We are about to lose a lot of colonial ships.
BSG
Administrative note: the last skill check exhausted the Destiny Deck. I've created a new one.
Psst, BT, you meant heavy raider.
It would explain why he missed, though.
BSG
Let's go with the skill check.
BSG
Seriously? I think cards are pretty depleted and putting it to a die roll is better. YTMMV
skill check
SKILL: Successfully distinguish between raiders and base stars.
OUTCOME: FAIL
BSG
Let's go with the skill check.
Apollo, I'll ask for you to confirm this by putting it in bold, just to make it clear this is a decision. (Meanwhile, I'll remind everyone that they can send me COs for interrupts and plays into the check.)
BSG
I have COs from Mr Zarek:
Play an IC-4 interrupt.
All cards in this check will be played open.
We will wait for all players with Blue cards to pass or play on a Scientific Research interrupt; then we will start the check with Chief Tyrol. Apollo will finish the check.
BSG
:: whispers to next bed in sick bay ::
Apollo! Are you right in the head? What are you thinking? Skill Check? 13? That's a high number! We can't risk loosing civilians AND morale! Did you see that last skill check? Someone(s) really threw a wrench in the system. I think I'm going to have to
be the voice of reason,
and go with the
DICE ROLL!
----
Helo uses his once per game ability to change the choice of the Crisis Card, and go with a 50/50 odds on not killing civilians.
(Does Zarek get his IC-4 back?)