A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.
PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.
BSG
Meanwhile, somewhere in the farthest corner of the Hanger Deck, Starbuck puts the finishing touches on her viper, with the flame decals, low-rider suspension, pimpin' new sound system, and a new horn that declares "Watch out Toasters, Starbuck is in da'house!"
And she realizes she probably should put some fuel in the thing.
Oh, and an oil change.
BSG
I will get in my viper, launch into sector 5, and move counter clockwise toward the vipers shooting at Apollo.
BSG
Seems like the smart choice. Galactica will take it's chances with the Heavy Raider while you protect the civvies.
Is there anything that can be played to get you more of a go so you can actually get into Sector 3 and fire on them?
BSG
Starbuck has reached Sector 4, with the civilians. Crisis Card is:
Analyse Enemy Fighter
Current Player's Choice
Starbuck, when you're ready please post your choice.
BSG
I can't help with the check at all.
BSG
If you go die roll, I have SP, and can help with that.
BSG
Edit: Nevermind. I just double-checked. Nothing to see here. Move along. Move along.
BSG
Hmm, the die roll has a 50% of screwing us.
If you go with Option 1, I can help a little.
Pete, not with the SP card.
BSG
Okay, with the SP card it's 25%. I guess that's a pretty good trade rather than burning more skill cards.
I don't have an SP though. I got a lot less cards being the first person to play.
BTW, with the end of Starbuck's turn, the Jump track will be only one away from Auto-Jump!