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Spike/Harm ,'Help'


Gaming 1: You are likely to be eaten by a grue

A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.

PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.


billytea - Apr 26, 2016 8:48:52 pm PDT #25166 of 26133
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

RftG

Finally, there's Phase IV (Consume), which is very simple. omnis and Laga have no goods. Connie and chrismg have a good on their new windfall worlds, but no Consume powers.

That leaves Ryan, who chose this phase. He trades his starting Green good on Ancient Race for 4 cards.

And that concludes Round 1! Time to turn around and do it all again. Everyone, please send me your choice of action card for Round 2.


billytea - Apr 26, 2016 8:50:11 pm PDT #25167 of 26133
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

RftG

End-of-round summary:

Round 1
Goals
Research Leader - Most Explore Powers
Largest Industry - Most Blue/Brown Worlds
Galactic Standard of Living - First to 5 VPs
Expansion Leader - First to 8 cards in layout
System Diversity - First to have a world of each colour
Budget Surplus - First to discard at round end

Connie Neil
Layout
Rebel Cantina (Non-Military World)
Space Mercenaries (Development)
Runaway Robots (Military Brown Windfall World) + good

Cards in Hand: 2
Military Strength: 1
Victory Points: 0
Layout Value: 1
6-Cost Developments: 0
Goals: 0

Ryan
Layout
Ancient Race (Non-Military Green Windfall World)

Cards in Hand: 7
Military Strength: 0
Victory Points: 0
Layout Value: 1
6-Cost Developments: 0
Goals: 0

omnis
Layout
Earth's Lost Colony (Non-Military Blue Production World)
Public Works (Development)

Cards in Hand: 3
Military Strength: 0
Victory Points: 0
Layout Value: 2
6-Cost Developments: 0
Goals: 0

Laga
Layout
Separatist Colony (Non-Military World)
Rebel Pact (Development)

Cards in Hand: 3
Military Strength: 1
Victory Points: 0
Layout Value: 2
6-Cost Developments: 0
Goals: 0

chrismg
Layout
New Sparta (Military World)
Star Nomad Lair (Military Blue Windfall World) + good

Cards in Hand: 4
Military Strength: 2
Victory Points: 0
Layout Value: 2
6-Cost Developments: 0
Goals: 0

VP Pool: 60


billytea - Apr 27, 2016 3:28:52 pm PDT #25168 of 26133
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

RftG

Orders are in! There are a lot of people feeling card-poor.

Connie Neil: Phase IV ($) - Consume (Trade)
Ryan: Phase III - Settle
omnis: Phase I (+1/+1) - Explore (draw +1 card, keep +1 card)
Laga: Phase I (+1/+1) - Explore (draw +1 card, keep +1 card)
chrismg: Phase IV ($) - Consume (Trade)

Phase I (Explore) is first. Everyone's picking up some swag.

Connie and Ryan draw 2 cards and keep 1, in accordance with the prophecy the standard draw.

chrismg gets an extra draw from Star Nomad Lair; he draws 3 cards and keeps 1.

omnis chose this phase. He draws 3 cards and keeps 2.

Laga also chose this phase, and she has two Explore powers. She draws 5 cards, adds them to her hand and then discards 3 cards.

Cards are going out now. Everyone, when you're ready, let me know which cards you keep/toss. Phase III is next; you can also put in orders there.


billytea - Apr 28, 2016 11:30:44 am PDT #25169 of 26133
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

RftG

I have everyone's discards. On to Phase III (Settle), where Connie, omnis and chrismg all pass.

Ryan plays Distant World for 4 discards. This Green production world also gives him +3 cards when trading a Blue good. Now he just needs a way to make a Blue good. He then draws 1 card for choosing this phase.

Laga plays Plague World for 3 discards. This is also a Green production world, and lets her consume 1 Green good for 1 VP and 1 card.


billytea - Apr 28, 2016 11:35:10 am PDT #25170 of 26133
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

RftG

Phase IV (Consume) to wrap up.

Connie trades 1 Brown good from the windfall world she played last round for 3 cards.

chrismg trades 1 Blue good from the windfall world he played last round, also for 3 cards.

Everyone else has no goods and passes. And that concludes Round 2! Everyone, please send me your choice of action card for Round 3.


billytea - Apr 28, 2016 11:36:51 am PDT #25171 of 26133
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

RftG

End-of-round summary:

Round 2
Goals
Research Leader - Most Explore Powers
Largest Industry - Most Blue/Brown Worlds
Galactic Standard of Living - First to 5 VPs
Expansion Leader - First to 8 cards in layout
System Diversity - First to have a world of each colour
Budget Surplus - First to discard at round end

Connie Neil
Layout
Rebel Cantina (Non-Military World)
Space Mercenaries (Development)
Runaway Robots (Military Brown Windfall World)

Cards in Hand: 6
Military Strength: 1
Victory Points: 0
Layout Value: 1
6-Cost Developments: 0
Goals: 0

Ryan
Layout
Ancient Race (Non-Military Green Windfall World)
Distant World (Non-Military Green Production World)

Cards in Hand: 4
Military Strength: 0
Victory Points: 0
Layout Value: 3
6-Cost Developments: 0
Goals: 0

omnis
Layout
Earth's Lost Colony (Non-Military Blue Production World)
Public Works (Development)

Cards in Hand: 5
Military Strength: 0
Victory Points: 0
Layout Value: 2
6-Cost Developments: 0
Goals: 0

Laga
Layout
Separatist Colony (Non-Military World)
Rebel Pact (Development)
Plague World (Non-Military Green Production World)

Cards in Hand: 1
Military Strength: 1
Victory Points: 0
Layout Value: 2
6-Cost Developments: 0
Goals: 0

chrismg
Layout
New Sparta (Military World)
Star Nomad Lair (Military Blue Windfall World)

Cards in Hand: 8
Military Strength: 2
Victory Points: 0
Layout Value: 2
6-Cost Developments: 0
Goals: 0

VP Pool: 60


billytea - Apr 28, 2016 5:15:21 pm PDT #25172 of 26133
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

RftG

Orders for Round 3:

Connie Neil: Phase II - Develop
Ryan: Phase V - Produce
omnis: Phase II - Develop
Laga: Phase I (+1/+1) - Explore (draw +1 card, keep +1 card)
chrismg: Phase III - Settle

Four phases this round! (I'm still waiting for everyone to pick a different phase, so we'll have every phase in a single round.) Phase I (Explore) is first, of course.

Connie, Ryan and omnis all draw 2 cards and keep 1.

chrismg gets a bonus draw from Star Nomad Lair. He draws 3 cards and keeps 1.

Laga chose this phase, and she has two Explore powers. She draws 5 cards, adds them to her hand and then discards 3 cards.

Cards going out now. Everyone, please let me know what you keep/toss. We'll then have Phases II (Develop) and III (Settle), so you can also either give me COs, or let me know if your draw changes your existing COs.


billytea - Apr 29, 2016 12:42:55 pm PDT #25173 of 26133
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

RftG

Orders are in! Phase II (Develop):

Ryan and Laga both pass.

Connie plays Drop Ships for 3 discards. This gives her +3 military strength, total of 4.

omnis plays Imperium Cloaking Technology. He can discard this to play a non-military world as if it were military, with a defence equal to its cost -2. He can use this even with no military; he counts as having 0 military, so can use this for non-military worlds up to 2 cost. He then draws 1 card from Public Works for playing a development.

chrismg plays Space Marines for 2 discards. This gives him +2 military strength.

Connie and chrismg both now have 4 military strength.


billytea - Apr 29, 2016 12:55:10 pm PDT #25174 of 26133
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

RftG

Phase III (Settle) next. Laga passes again.

Connie plays Primitive Rebel World. This is a 1-strength military Blue windfall world. It lets her discard 1 card from her hand to boost her military by +1. With Space Mercenaries, she can add up to +3 in a given round.

Ryan plays Gem World for 2 discards. This is a Blue production world. He draws 1 card whenever he produces on it.

omnis discards Imperium Cloaking Technology to play Space Port. This is a Blue production world, that gives +3 cards when trading a Brown good. (Not that he can produce a Brown good just yet.)

chrismg plays Outlaw World. This is a 1-strength military world. It lets him consume 1 good for 1 VP and 1 card. He then draws 1 card for choosing this phase.

It may now be a while before I get to Phase V, as I'm off to take my in-laws to the airport.


billytea - Apr 29, 2016 9:00:14 pm PDT #25175 of 26133
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

RftG

Back for Phase V (Produce).

Connie has no production worlds, so she doesn't produce anything (she has a Blue good on the windfall world she just played). However, Rebel Cantina lets her draw 1 card for each Rebel world in her layout. She now has 2 such worlds, Rebel Cantina and Primitive Rebel World; she draws 2 cards.

Ryan chose this phase, so he produces on his windfall world as well as the production worlds. He produces 1 Blue good and 2 green goods, and draws 1 card for producing on Gem World.

omnis produces 2 Blue goods.

Laga produces 1 Green good.

chrismg has no production worlds, and indeed no Phase V powers. He passes.

That concludes Round 3! Everyone, please send me your choice of action card for Round 4.