BSG (Baltar)
I cannot help with a plan, only more shooting things.
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BSG (Baltar)
I cannot help with a plan, only more shooting things.
BSG (Helo)
I will launch into sector 5, Move to Sector 4, and Play XO-1 on Admiral Hoshi.
and yes, I do have a plan.
BSG (Admiral Hoshi)
I've been XO'd! I stay where I am, NO MOVEMENT , and for my first action, I fire a NUKE on to SECTOR 3.
Let's see how that goes.
BSG
Let's see how that goes.
It goes boom, that's how it goes. What the hell kind of nukes have you been playing with?
But before we roll for that, Helo, moving to Sector 4 and playing an XO are both actions, and you only get one bonus action after launching. Do you want to stay in Sector 5 and play the XO, or move to Sector 4 and not play it?
BSG (Helo)
Oh shoot I was thinking of launching as a move with a bonus action. I will stay in Sector 5.
BSG
Hoshi receives an XO, and fires a nuke! Helo plays a Strategic Planning 3 on the roll.
Die roll: 1 + 2 = 3. Basestar destroyed!
Hoshi, you may now take a second action. When you're ready, please post your orders.
BSG (Admiral Hoshi)
What do we think folks? Should we launch the other nuke?
BSG (Baltar)
On the one hand, then we're out of nukes. On the other hand, we're stuck here for a whole jump cycle. On the other one hand, one basestar isn't too bad. On the other other hand, what else can you do with your second action?
BSG (Admiral Hoshi)
Activate command, and launch or move some RSV's. Maybe move those pair in sector 5 to cover the Civvie in sector 4?
I'm on the same flip flop you are. We are at the start of jump track. That's a lot of time to spit out more raiders or fire on us.
I also think, how many times do we not use nukes? Better to use them when needed, then wait and never use them.
BSG
Admiral Lousi "Two Nukes" Hoshi launches the other nuke at Sector 2. Everyone passes on interrupts.
Die roll: 1. Basestar damaged twice! The damage is:
Disabled Hangar
Critical Hit
Basestar destroyed!
The fleet is rapidly divided between those who believe the nukes are saviours of us all, and those who believe that one day the nukes will return to the fleet. (That one's kind of apocalyptic.) Helo's crisis card is:
Religious Turmoil
Current Player's Choice
Helo, when you're ready, please post your choice.