BSG (Baltar)
On the one hand, then we're out of nukes. On the other hand, we're stuck here for a whole jump cycle. On the other one hand, one basestar isn't too bad. On the other other hand, what else can you do with your second action?
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BSG (Baltar)
On the one hand, then we're out of nukes. On the other hand, we're stuck here for a whole jump cycle. On the other one hand, one basestar isn't too bad. On the other other hand, what else can you do with your second action?
BSG (Admiral Hoshi)
Activate command, and launch or move some RSV's. Maybe move those pair in sector 5 to cover the Civvie in sector 4?
I'm on the same flip flop you are. We are at the start of jump track. That's a lot of time to spit out more raiders or fire on us.
I also think, how many times do we not use nukes? Better to use them when needed, then wait and never use them.
BSG
Admiral Lousi "Two Nukes" Hoshi launches the other nuke at Sector 2. Everyone passes on interrupts.
Die roll: 1. Basestar damaged twice! The damage is:
Disabled Hangar
Critical Hit
Basestar destroyed!
The fleet is rapidly divided between those who believe the nukes are saviours of us all, and those who believe that one day the nukes will return to the fleet. (That one's kind of apocalyptic.) Helo's crisis card is:
Religious Turmoil
Current Player's Choice
Helo, when you're ready, please post your choice.
BSG
PS: This crisis card has a jump icon, and Helo is the Mutineer. He will therefore draw a second mutiny card. However, this will not yet send him to the Brig, as he is the Mutineer.
BSG (Admiral Hoshi)
Basestar destroyed!
Nice! Glad we didn't waste a plan on this one.
BSG (Helo)
How are we feeling about this card? I can use my OPG to raise pop should it become an issue, and food is also farmable to some degree, so I'm leaning towards the die roll.
BSG (Admiral Hoshi)
I have nothing that can help the check. I'm hesitant to do a die roll unless there is a plan to help it. 50/50 are not the best odds.
BSG (Helo)
I'm tried of waiting- let's risk the die roll.
Could Ryan roll for us?
BSG
Could Ryan roll for us?
Before I answer that, I should point out that he rolled the 1 on the second nuke.
And having answered that, I've made it in to work now, so... no. He will be as disappointed as you. I have been teaching this boy the way of dice rolling, and he too loves the 'splosions.
Everyone passes on interrupts. Let's roll:
Die roll: 6. Pass! The turmoil just fizzles out as the schism in the Church of the Mushroom Cloud is healed. Fusion, if you will.
Next we have raider activations, and look at that, we have raiders, in Sectors 2, 3 and 4. Helo, in which order should we activate the sectors?
BSG (Helo)
So long civvie in sector 4, we hardly knew ye.
I've chosen to activate Sector 4, 2, and 3, in that order.