BSG (Kat)
I have a controversial plan! SP-5
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BSG (Kat)
I have a controversial plan! SP-5
BSG
Controversy always plays so well on HBO. How will it do in the fleet?
Die roll: 6 + 2 = 8. Pass! It went down quite the treat. Morale increases by 1!
One action left. President Zarek, when you're ready, please post your orders.
BSG(President Perspiration)
Controversy is not the only thing the Jailbird Administration offers! I contact the Quorum and deliver an Inspirational Speech!
BSG
This time around, Zarek drops the controversy. Will it still work for him? Controversy is kind of his shtick. Everyone passes on interrupts:
Die roll: 6. Pass! Zarek raises Morale even without threatening to blow something up!
It's been a good turn for the humans so far. What would make it better? Probably, in no particular order, a jump icon, no raider activation, maybe a crisis card with no resources under threat? Chief's crisis card is:
Detector Sabotage
Skill Check (8 GP)
Possible interrupts: IC, SR, RO, ASC, Reckless. Everyone, please pass or play.
BSG (Romo)
Oh, raising 2 Morale on one turn? It's not like that can't be undone in one turn. It's not like that hasn't happened twice already.
BSG(President Speechy)
Did anyone hear something? Like the clanking and grinding of a machine spinning its wheels fruitlessly?
More seriously, is there any reason we shouldn't TANK this check?
BSG ("Chief" Galen Tyrol)
I see no reason to waste cards.
BSG
So, are those actual votes to tank, or just discussion?
Seriously, since the humans will actually be better off by tanking (no chance of accidentally triggering a Final Five card), I will take those as votes for tanking, to which Kat concurs as well. The check is tanked! Destiny reveals:
Declare Emergency 5
Dradis Contact 0
Tally: 5 - 0 = 5. Fail. Heh, you finally get a helpful Destiny, and it's for a check you don't care about. However, it still just has to throw in some Treachery, and two new raiders appear in Sector 1.
In more interesting news, the heavy raiders activate again, and Galactica is boarded! For this game, I shall be naming the Centurions for the fossilised creatures discovered in the Burgess Shale. Please welcome your nemeses, Hallucigenia, Opabinia and Wiwaxia! Finally, the jump track advances. Finally? Not so, for this is the turn of the Mutineer! Chief draws another mutiny card. This takes him to three, and he joins Zarek in the Brig! Choices of mutiny are going to Zarek. President Zarek, when you're ready, please advise which card to give to Chief.
BSG ("Chief" Galen Tyrol)
Of course we get the jump icon on my turn.
:: sigh ::
Howdy Mr President.
BSG
Chief Mutineer has overloaded on mutiny, and must discard one card. From the Brig. He has discarded Scavenging for Parts.
That concludes Chief's turn. Romo has opted to draw 1 Red and 1 Treachery. Romo, when you're ready, please post your move and action.