BSG (Kat ass trophy)
Oh frak! Is it too late to change my launch coordinates to Sector 6.
Lilah ,'Destiny'
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BSG (Kat ass trophy)
Oh frak! Is it too late to change my launch coordinates to Sector 6.
BSG (Romo)
Yes, it is, sorry, humanity is doomed.
BSG
That's ok, nothing else has happened yet. You have an action remaining after launching. When you're ready, please post your orders.
BSG (Kat a tat tat)
Might as well Open Fire on that raider as long as I'm here and oh frak I can't Hotshot him since it's not my turn. I'll strategically plan to shoot him right in his oscillating red dot instead. SP-3
BSG
That's one way to do it, yes. With the SP-3 it's an automatic hit. Raider destroyed! Aww, just one lonely raider left. It should have company. Don't you think? ...What a pity, then, that Chief's crisis card is not an attack card. Did I say Chief? Sorry, I meant Batman. Or maybe I didn't. Chief's crisis card is:
Hidden Identity
Skill Check (12 YGP)
Oh, look, new raiders after all! But first there's the check. Possible interrupts: IC, SR, RO, ASC, Reckless. Everyone, please pass or play. You can also send me COs for the check itself. Romo plays first, Chief last.
BSG (Kat)
Pass on interrupts. I can help a lot.
BSG
Everyone passes on interrupts. Let's get underway.
Hidden Identity:
12 YGP
Destiny:
2 cards
Romo:
1 card
Zarek:
Kat:
(COs received)
Chief:
(COs received)
Zarek is up next.
BSG
Everyone's orders are in.
Hidden Identity:
12 YGP
Destiny:
2 cards
Romo:
1 card
Zarek:
3 cards
Kat:
1 card
Chief:
4 cards
Cards played:
Consolidate Power 1
Consolidate Power 1
Popular Influence 3
Executive Order 2
Declare Emergency 3
Change of Plans 5
State of Emergency 6
Launch Scout 1
Bait 0
Personal Vices 3
A Better Machine 3
Tally: 22 - 6 = 16. Pass! Chief's hidden identity can remain hidden. He's the maintenance crew Galactica deserves, but not the one it needs right now. But that doesn't mean he's safe. There's that full-size chipmunk outfit in his closet. Chief! Don't you know the Admiral has outlawed furries?! His Personal Vices see the Chief draw a third mutiny card, and he's off to the Brig after all. All the crew draw another Treachery card (someone had to tell on him, after all). Destiny, not to be outdone, adds two, courtesy of the ABM-3. And let's put another civvvie in Sector 4 as well, as Bait.
Treachery is going out, along with mutiny choices to Zarek.
BSG
Because Chief now has three mutiny cards, he must discard one. He discards Send a Message.
Next, the basestar launches three new raiders. That concludes Chief's turn. Thanks to the Treachery draw, he is one card over his hand limit. He discards Violent Outbursts 4.
Romo has opted to draw 1 Red and 1 Treachery. R.O.M.O., when you're ready, please post your move and action.
BSG
End-of-turn summary:
Round 10.2 - Chief
Locations and Hands
Kat: Sector 6; 9 cards, 1 miracle token, 1 mutiny card
Chief: Brig; 8 cards, 1 miracle token, 2 mutiny cards
Romo: Caprica; 3 cards, 0 miracle tokens, 0 mutiny cards
Zarek: FTL Control; 8 cards, 1 miracle token, 1 mutiny card
Main Board Sectors
Sector 1: 1 Raider
Sector 2: Empty
Sector 3: 1 Basestar, 3 Raiders, 2 Heavy Raiders
Sector 4: Civilian B
Sector 5: 1 RSV, Civilian C
Sector 6: 1 RSV, Civilian D, Kat
Resources
Fuel: 3
Food: 6
Morale: 3
Population: 9
Viper Reserves: 0
Damaged Vipers: 5
Raptors: 4
Assault Raptors: 0
Boarding Party: 0
Other
Nukes: 2
Jump Track: 0 (Red)
Distance Travelled: 10
Galactica Damage: Colonial One