Gaming 1: You are likely to be eaten by a grue
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PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.
BSG
End-of-turn summary:
Round 10.2 - Chief
Locations and Hands
Kat: Sector 6; 9 cards, 1 miracle token, 1 mutiny card
Chief: Brig; 8 cards, 1 miracle token, 2 mutiny cards
Romo: Caprica; 3 cards, 0 miracle tokens, 0 mutiny cards
Zarek: FTL Control; 8 cards, 1 miracle token, 1 mutiny card
Main Board Sectors
Sector 1: 1 Raider
Sector 2: Empty
Sector 3: 1 Basestar, 3 Raiders, 2 Heavy Raiders
Sector 4: Civilian B
Sector 5: 1 RSV, Civilian C
Sector 6: 1 RSV, Civilian D, Kat
Resources
Fuel: 3
Food: 6
Morale: 3
Population: 9
Viper Reserves: 0
Damaged Vipers: 5
Raptors: 4
Assault Raptors: 0
Boarding Party: 0
Other
Nukes: 2
Jump Track: 0 (Red)
Distance Travelled: 10
Galactica Damage: Colonial One
BSG (Kat)
that ...could have been worse.
BSG (Romo)
You want worse? I've got worse. Enjoy this
Tactical Strike.
BSG
Yes, Romo has activated Caprica and found for you:
Tactical Strike
Cylon Attack
How dastardly! And he buried the
Free Fuel and Puppies
crisis card to do it! But I have some good news. This attack card is supposed to damage two ipers in the Reserves, but you're going to dodge a bullet there. All the vipers in Reserves are already damaged.
We still activate the existing raiders, who move into threatening positions, and then add many many new friends for the fleet. That concludes Romo's turn. Zarek's cards are going out. Pradmiral Zarek, when you're ready, please post your move and action.
BSG
End-of-turn summary:
Round 10.3 - Romo
Locations and Hands
Kat: Sector 6; 9 cards, 1 miracle token, 1 mutiny card
Chief: Brig; 8 cards, 1 miracle token, 2 mutiny cards
Romo: Caprica; 5 cards, 0 miracle tokens, 0 mutiny cards
Zarek: FTL Control; 8 cards, 1 miracle token, 1 mutiny card
Main Board Sectors
Sector 1: 1 Heavy Raider
Sector 2: Empty
Sector 3: 1 Basestar, 2 Heavy Raiders, Civilian F
Sector 4: 3 Raiders, Civilians B G
Sector 5: 1 RSV, Civilians C H
Sector 6: 1 Basestar, 6 Raiders, 1 RSV, Civilian D, Kat
Resources
Fuel: 3
Food: 6
Morale: 3
Population: 9
Viper Reserves: 0
Damaged Vipers: 5
Raptors: 4
Assault Raptors: 0
Boarding Party: 0
Other
Nukes: 2
Jump Track: 0 (Red)
Distance Travelled: 10
Galactica Damage: Colonial One
BSG (Romo)
I would like to
activate Raiders again.
If I put it in bold, it happens, right?
BSG ("Chief" Galen Tyrol)
OK. Team Humans. We have a LOT on our plate. We need to get me out of the brig. Fix vipers. And blow up a lot of toasters!
Maybe it's time to use those nukes?
BSG(Admiral Strangelove)
I'm not sure there's a better time possible. Get ready to duck, Kat!
I will
Move to Weapons Control
and
Launch a Nuke into Sector 6
and just for funsies I
Play SP-4.
BSG
Funsies indeed!
Die roll: 2 + 2 = 4. Basestar destroyed!
You know, I think an 8 would've been even more fun. But no, Zarek whiffs it. You had one job, Zarek! Destroy them all! The trust is gone, I'm sorry. Zarek's crisis card is:
Rebuild Trust
Skill Check (9 YG)
This one's a real game-changer. Possible interrupts: IC, SR, RO, ASC, Reckless. Everyone, please pass or play. You can also send me COs for the check itself. Kat plays first, Zarek last.
BSG (Romo)
Shit just got real.
I'm almost as excited for the Raider activation as I am for the check to fail.