Gaming 1: You are likely to be eaten by a grue
A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.
PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.
BSG
That's one way to do it, yes. With the SP-3 it's an automatic hit. Raider destroyed! Aww, just one lonely raider left. It should have company. Don't you think? ...What a pity, then, that Chief's crisis card is not an attack card. Did I say Chief? Sorry, I meant Batman. Or maybe I didn't. Chief's crisis card is:
Hidden Identity
Skill Check (12 YGP)
Oh, look, new raiders after all! But first there's the check. Possible interrupts: IC, SR, RO, ASC, Reckless. Everyone, please pass or play. You can also send me COs for the check itself. Romo plays first, Chief last.
BSG (Kat)
Pass on interrupts. I can help a lot.
BSG
Everyone passes on interrupts. Let's get underway.
Hidden Identity:
12 YGP
Destiny:
2 cards
Romo:
1 card
Zarek:
Kat:
(COs received)
Chief:
(COs received)
Zarek is up next.
BSG
Everyone's orders are in.
Hidden Identity:
12 YGP
Destiny:
2 cards
Romo:
1 card
Zarek:
3 cards
Kat:
1 card
Chief:
4 cards
Cards played:
Consolidate Power 1
Consolidate Power 1
Popular Influence 3
Executive Order 2
Declare Emergency 3
Change of Plans 5
State of Emergency 6
Launch Scout 1
Bait 0
Personal Vices 3
A Better Machine 3
Tally: 22 - 6 = 16. Pass!
Chief's hidden identity can remain hidden. He's the maintenance crew Galactica deserves, but not the one it needs right now. But that doesn't mean he's safe. There's that full-size chipmunk outfit in his closet. Chief! Don't you know the Admiral has outlawed furries?! His
Personal Vices
see the Chief draw a third mutiny card, and he's off to the Brig after all. All the crew draw another Treachery card (someone had to tell on him, after all). Destiny, not to be outdone, adds
two,
courtesy of the ABM-3. And let's put another civvvie in Sector 4 as well, as
Bait.
Treachery is going out, along with mutiny choices to Zarek.
BSG
Because Chief now has three mutiny cards, he must discard one. He discards
Send a Message.
Next, the basestar launches three new raiders. That concludes Chief's turn. Thanks to the Treachery draw, he is one card over his hand limit. He discards
Violent Outbursts 4.
Romo has opted to draw
1 Red and 1 Treachery.
R.O.M.O., when you're ready, please post your move and action.
BSG
End-of-turn summary:
Round 10.2 - Chief
Locations and Hands
Kat: Sector 6; 9 cards, 1 miracle token, 1 mutiny card
Chief: Brig; 8 cards, 1 miracle token, 2 mutiny cards
Romo: Caprica; 3 cards, 0 miracle tokens, 0 mutiny cards
Zarek: FTL Control; 8 cards, 1 miracle token, 1 mutiny card
Main Board Sectors
Sector 1: 1 Raider
Sector 2: Empty
Sector 3: 1 Basestar, 3 Raiders, 2 Heavy Raiders
Sector 4: Civilian B
Sector 5: 1 RSV, Civilian C
Sector 6: 1 RSV, Civilian D, Kat
Resources
Fuel: 3
Food: 6
Morale: 3
Population: 9
Viper Reserves: 0
Damaged Vipers: 5
Raptors: 4
Assault Raptors: 0
Boarding Party: 0
Other
Nukes: 2
Jump Track: 0 (Red)
Distance Travelled: 10
Galactica Damage: Colonial One
BSG (Kat)
that ...could have been worse.
BSG (Romo)
You want worse? I've got worse. Enjoy this
Tactical Strike.
BSG
Yes, Romo has activated Caprica and found for you:
Tactical Strike
Cylon Attack
How dastardly! And he buried the
Free Fuel and Puppies
crisis card to do it! But I have some good news. This attack card is supposed to damage two ipers in the Reserves, but you're going to dodge a bullet there. All the vipers in Reserves are already damaged.
We still activate the existing raiders, who move into threatening positions, and then add many many new friends for the fleet. That concludes Romo's turn. Zarek's cards are going out. Pradmiral Zarek, when you're ready, please post your move and action.
BSG
End-of-turn summary:
Round 10.3 - Romo
Locations and Hands
Kat: Sector 6; 9 cards, 1 miracle token, 1 mutiny card
Chief: Brig; 8 cards, 1 miracle token, 2 mutiny cards
Romo: Caprica; 5 cards, 0 miracle tokens, 0 mutiny cards
Zarek: FTL Control; 8 cards, 1 miracle token, 1 mutiny card
Main Board Sectors
Sector 1: 1 Heavy Raider
Sector 2: Empty
Sector 3: 1 Basestar, 2 Heavy Raiders, Civilian F
Sector 4: 3 Raiders, Civilians B G
Sector 5: 1 RSV, Civilians C H
Sector 6: 1 Basestar, 6 Raiders, 1 RSV, Civilian D, Kat
Resources
Fuel: 3
Food: 6
Morale: 3
Population: 9
Viper Reserves: 0
Damaged Vipers: 5
Raptors: 4
Assault Raptors: 0
Boarding Party: 0
Other
Nukes: 2
Jump Track: 0 (Red)
Distance Travelled: 10
Galactica Damage: Colonial One