BSG
To round out:
Athena discards a Trust Instincts 0
to return to Galactica. After launching,
she fires at the raider in Sector 5.
Die roll: 4. Hit!
Meanwhile,
another
pilot has launched? Them's fighting words! Deeds. Whatever. I guess that means you'd like another one of these. Athena's crisis card is:
Lockdown
Cylon Attack
First, the heavy raider activates. Then we place more ships, supposedly including four more heavy raiders. We don't have enough for all that. Athena, let me know whether to take one off Sector 1 or Sector 2.
BSG
Ok, wrapping it up:
1. Athena takes one heavy raider out of
Sector 1.
2. Athena launched in an assault raptor.
That concludes Athena's turn. Zarek's cards are going out. Admiral Zarek, when you're ready, please post your move and action.
BSG
End-of-turn summary:
Round 3.3 - Athena
Locations and Hands
Hot Dog: Sector 4; 10 cards, 1 miracle token, 1 mutiny card
Apollo: President's Office; 9 cards, 1 miracle token, 0 mutiny cards
Athena: Sector 5; 7 cards, 1 miracle token, 0 mutiny cards
Zarek: Weapons Control; 7 cards, 1 miracle token, 1 mutiny card
Cally: Research Lab; 6 cards, 1 miracle token, 0 mutiny cards
Baltar: Research Lab; 5 cards, 1 miracle token, 1 mutiny card
Romo: Main Batteries; 5 cards, 1 miracle token, 1 mutiny card
Main Board Sectors
Sector 1: 1 Basestar, 1 Heavy Raider
Sector 2: 1 Basestar, 2 Heavy Raiders
Sector 3: 2 Raiders, 1 RSV
Sector 4: 1 Heavy Raider, 2 RSVs, Civilians A B C D E, Hot Dog
Sector 5: 1 RSV, Civilian F, Athena
Sector 6: 1 Raider
Resources
Fuel: 6
Food: 8
Morale: 7
Population: 11
Viper Reserves: 3
Damaged Vipers: 0
Raptors: 2
Assault Raptors: 0
Boarding Party: 0
Other
Nukes: 2
Jump Track: 2 (Red)
Distance Travelled: 3
Galactica Damage: 0
BSG (Zarek)
You know we can still fire on the basestar, right? In fact, I recommend firing on the basestar at least once. We need to damage it a little. We just don't want to destroy it.
Also, frak everything.
BSG
Administrative note: Zarek's card draw exhausted the Leadership deck. I've reshuffled the discards.
BSG (Zarek)
I
play Preventative Policy-3 on Morale
and
XO-2 Romo
to pew-pew those Raiders out of the sky.
I think we should consider jumping ASAP. At the very least, I think jumping at 4 is a good idea.
BSG
Romo Lampkin, you have received an XO. You may either move and take an action, or not move and take two actions. When you're ready, please post your orders.
BSG (Cally)
Double damn. Two in a row? WTFrak!?
Yes, I think an early jump might be a good idea.
BSG (Romo)
I'm just about to head out to work and I don't want to make the wrong move. Can we destroy the basestar in Sector 2 since we know the prisoners are on board the one in Sector 1? If not, I should fire on Sector 3? I'll wait for input and decide when I get home.
BSG
I'm just about to head out to work and I don't want to make the wrong move. Can we destroy the basestar in Sector 2 since we know the prisoners are on board the one in Sector 1?
You lose Morale and a raptor from destroying any basestar until your next jump.