Very convincing. Makes me completely want to put myself under government control. Please take me to where you can make me unconscious and naked.

Riley ,'Help'


Gaming 1: You are likely to be eaten by a grue

A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.

PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.


omnis_audis - Oct 09, 2013 4:05:28 pm PDT #20870 of 26134
omnis, pursue. That's an order from a shy woman who can use M-16. - Shir

BSG (Adm. Louis Hoshi)

On which note, the check last round was Reckless, which I neglected to resolve. I'll do so before we start this check.
Oh right. Because being backstabbed on the first skill check wasn't bad enough.

Ladies & Gents of the fleet. Brace yourself for impact. We are flying through rough skies right now.


billytea - Oct 09, 2013 4:54:15 pm PDT #20871 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

So here is how Reckless checks work in Daybreak. After resolving all the skill check effect cards, we turn over the top card of the Treachery deck. If it's a 0-value card, we turn over the second card and resolve the effects on both cards. (They're not added to the skill check.) If it's worth more than 0, then it's discarded without having any effect. The top card of the Treachery deck is:

Exploit Weakness 5

No effect! The fleet gets away with its Reckless behaviour at least.


billytea - Oct 09, 2013 5:23:16 pm PDT #20872 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

A reminder too, while we're dealing with interrupts: everyone can put in COs for their play into the check if they wish. Hoshi plays first, Baltar last.


billytea - Oct 09, 2013 8:39:43 pm PDT #20873 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

Doc Cottle plays an IC-3 on the check. So now there's a committee tagging along to those secret meetings. I'm sure that won't be awkward.

Everyone else passes on interrupts. The check begins:

Secret Meetings: 9 YPB

Destiny: 2 cards
Hoshi:
Apollo: (COs received)
Helo:
Cottle:
Leoben: (COs received)
Baltar:

Hoshi is up first.


Polter-Cow - Oct 09, 2013 9:17:54 pm PDT #20874 of 26134
What else besides ramen can you scoop? YOU CAN SCOOP THIS WORLD FROM DARKNESS!

BSG

So here is how Reckless checks work in Daybreak. After resolving all the skill check effect cards, we turn over the top card of the Treachery deck.

This is in addition to any Treachery cards in the check that trigger Reckless effects, right? So you could get really, really screwed. Guess they thought there wasn't enough risk in making a check Reckless.


billytea - Oct 09, 2013 10:01:14 pm PDT #20875 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

This is in addition to any Treachery cards in the check that trigger Reckless effects, right? So you could get really, really screwed. Guess they thought there wasn't enough risk in making a check Reckless.

Correct. Normally, if you have more than one skill check effect card in a skill check, then the effect still only happens once. (So, for instance, if two Trust Instincts-0 cards turn up in a check, we still only add two more cards from Destiny.) That's not the case with cards added by Recklessness. If, for instance, there was a Personal Vices-3 in the check, and the Recklessness adds another one, all humans draw 2 Treachery cards, and the current player draws 2 mutiny cards.

On the plus side, there's less than a 50% chance that a Reckless check will do damage. But it sure looks like a lot of fun when it does.


omnis_audis - Oct 09, 2013 10:08:00 pm PDT #20876 of 26134
omnis, pursue. That's an order from a shy woman who can use M-16. - Shir

BSG (Adm. Louis Hoshi)

IC! Nice going Doc! This might help find a saboteur.

I play purple Critical Situation 4.

That should help get things started.


billytea - Oct 09, 2013 10:20:50 pm PDT #20877 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

Secret Meetings: 9 YPB

Destiny: 2 cards
Hoshi: Critical Situation 4
Apollo: Strategic Planning 4
Helo:
Cottle:
Leoben: (COs received)
Baltar:

Running tally: 8 + Destiny. Helo is next.


billytea - Oct 10, 2013 5:08:17 am PDT #20878 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

Helo plays 0 cards. Cottle is next.


NoiseDesign - Oct 10, 2013 8:56:46 am PDT #20879 of 26134
Our wings are not tired

BSG (Trust the Doc)

I play an SP-4