BSG
Helo plays 0 cards. Cottle is next.
'Safe'
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BSG
Helo plays 0 cards. Cottle is next.
BSG (Trust the Doc)
I play an SP-4
BSG
Secret Meetings:
9 YPB
Destiny:
2 cards
Hoshi:
Critical Situation 4
Apollo:
Strategic Planning 4
Helo:
0 cards
Cottle:
Strategic Planning 4
Leoben:
Consolidate Power 2
Baltar:
Running tally: 14 + Destiny. Baltar is last to play.
BSG
I have Baltar's play. Let's add Destiny and ses how you fared:
Secret Meetings:
9 YPB
Destiny:
Calculations 3, Exploit Weakness 5
Hoshi:
Critical Situation 4
Apollo:
Strategic Planning 4
Helo:
0 cards
Cottle:
Strategic Planning 4
Leoben:
Consolidate Power 2
Baltar:
Consolidate Power 2
Tally: 19 - 5 = 14. Pass! And it gets better, as Baltar celebrates by playing a Change of Plans 5! Instead of resolving the check's pass effect ("No effect"), everyone gets to draw two cards! They must come from your normal skill set. Everyone, please let me know which colour(s) you would like to draw.
But the excitement doesn't stop there. The check passed comfortably, but that one negative card was a Treachery card, and that means wacky fun! Specifically, the current player chooses one human player to draw a mutiny card. Baltarnate, please post who is the lucky recipient.
BSG (Doc)
I will draw 1P/1B
B BSG(Dr Cardsharp)
1G/1B please.
If Leoben winds up in the brig, can he Stop Infiltrating to leave Galactica, then re-infiltrate on his next turn?
BSG (Apollo)
Wait a second, Treachery triggers even when the check is not Reckless?? Treachery is the worst.
I will draw 1P/1Y.
BSG
If Leoben winds up in the brig, can he Stop Infiltrating to leave Galactica, then re-infiltrate on his next turn?
He can. Both stopping infiltrating and infiltrating cost an action, so it would take him two actions (and two turn cycles, unless someone XOs him to do so). If he holds a mutiny card when he stops infiltrating, he discards it.
Finally, if Leoben is in the Brig when he stops infiltrating, he must discard down to 3 skill cards. If he's out of the Brig, he has no such restriction.
Edit: last thing to note. If Leoben stops infiltrating and moves to the Resurrection Ship, he does not draw a super crisis card. He may however activate the Resurrection Ship on his next turn to draw one.
BSG (Dr Thinker)
OK, sounds like he's the best choice right now.
Leoben draws Mutiny.
BSG
A mutiny card has been sent to Leoben. We just need Leoben's and Helo's card draw and I can send out the skill cards too.