Gaming 1: You are likely to be eaten by a grue
A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.
PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.
BSG
Assembled members of the press and the peanut gallery, allow me to present to you the intrepid crew of the Battlestar Galactica! For this journey we have, with starting card draw:
President Roslin (P-C):
No starting draw
Doc Cottle (-t):
1 Yellow, 2 Purple
Admiral Hoshi (Laga):
1 Green, 1 Purple, 1 Blue
Kara "Starbuck" Thrace (omnis):
1 Green, 1 Purple, 1 Red
The players are also joined by these NPCs:
Communications: Anastasia "Dee" Dualla
Main Batteries: Kendra Shaw
Armoury: Alex "Crashdown" Quartararo
Cards and starting loyalties are going out now. The last set to be sent out will be Laura Roslin's card draw for her own turn, which will start the game. President Roslin, when you're ready, please post your move and action.
BSG
Opening set-up:
Round 0.0 - Set-up
Locations and Hands
Roslin: President's Office; 0 cards, 3 trauma
Cottle: Research Lab; 3 cards, 3 trauma
Hoshi: Communications; 3 cards, 3 trauma
Starbuck: Hangar Deck; 3 cards, 3 trauma
NPCs
Communications: Anastasia "Dee" Dualla
Main Batteries: Kendra Shaw
Armoury: Alex "Crashdown" Quartararo
Main Board Sectors
Sector 1: 1 Basestar, 3 Raiders
Sector 2: Empty
Sector 3: Empty
Sector 4: Civilians A B
Sector 5: 1 RSV
Sector 6: 1 RSV
Resources
Fuel: 8
Food: 7
Morale: 9
Population: 10
Viper Reserves: 6
Damaged Vipers: 0
Raptors: 4
Boarding Party: 0
Other
Nukes: 2
Jump Track: 0 (Red)
Distance Travelled: 0
Galactica Damage:
BSG
A couple of notes about this game. We are playing with both the Ionian Nebula and Conflicted Loyalties. We have four players, which means:
1. There was only one Cylon card shuffled into the loyalty deck. The Cylon (whether they discover their true nature now or at Sleeper Phase) will play solo. Because at least one loyalty card always remains in the loyalty deck, there is even an outside chance that this game will wind up with no Cylons.
2. We are playing the official No Sympathiser variant. This means that Food, Morale and Population all start lower than usual. It also means that revealed Cylons draw one additional card each turn.
3. We have two new characters from the Daybreak expansion in play, Doc Cottle and Admiral Louis Hoshi. These characters are part of a sneak preview of the expansion. We have not yet seen the new orders of succession; I've made my own judgment calls on where they both fall in line for President and Admiral. (Currently, Cottle ranks second in line for President and third in line for Admiral; Hoshi ranks first in line for Admiral and third in line for President.)
If anyone has any questions about anything to do with the game, please let me know.
BSG (Hoshi means Star in Japanese)
just read up on my backstory. That Gaeta's a real jerk.
BSG
Can you send details on the Allies?
All right, my lovely constituents, let's get this show on the road! And by on the road I mean
let's get out of here because we're already under attack aaaaahhh.
I
chill in my office
and
XO-2 Starbuck.
Get out there and start shooting, girl!
BSG Starbuck
Well, I can at least get out there, but I won't have enough fuel to burn to the Raiderss. But I can get a good head start.
BT, refresh my memory. When the Raiders activate, do they default to civvies, or to any fleet ships? Trying to decide which tube to shoot from, and which would get me in the action fastest.
BSG
A raider activation will do this:
1. If there are any fleet ships in the same sector, open fire in this order: RSVs, piloted vipers, civilian ships.
2. If no enemies in the same sector, move towards the nearest civilian ship(s). Ignore vipers. If civvies in both directions are equidistant, move clockwise.
3. If no civvies left on the board, fire at Galactica.
In the current set-up, the raiders will travel clockwise towards the civvies in S4, unless other civvies are added or they get something to shoot at in S1.
BSG (Starbuck)
Damn, it's been forever since I've been a pilot. Let's see if I remember how to do this right.
MOVE:
none.
ACTION:
Launch into sector 6 (and let's hope I get to move again before they activate)
Now I get an extra action. But flying to a diffferent sector doesn't count as an action, right?
BSG
Now I get an extra action. But flying to a diffferent sector doesn't count as an action, right?
It does. When piloting a viper, you can spend an action to move to an adjacent sector.
BSG
suWEET! Then move me to sector 1, please!