A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.
PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.
BSG Starbuck
Well, I can at least get out there, but I won't have enough fuel to burn to the Raiderss. But I can get a good head start.
BT, refresh my memory. When the Raiders activate, do they default to civvies, or to any fleet ships? Trying to decide which tube to shoot from, and which would get me in the action fastest.
BSG
A raider activation will do this:
1. If there are any fleet ships in the same sector, open fire in this order: RSVs, piloted vipers, civilian ships.
2. If no enemies in the same sector, move towards the nearest civilian ship(s). Ignore vipers. If civvies in both directions are equidistant, move clockwise.
3. If no civvies left on the board, fire at Galactica.
In the current set-up, the raiders will travel clockwise towards the civvies in S4, unless other civvies are added or they get something to shoot at in S1.
BSG (Starbuck)
Damn, it's been forever since I've been a pilot. Let's see if I remember how to do this right.
MOVE:
none.
ACTION:
Launch into sector 6 (and let's hope I get to move again before they activate)
Now I get an extra action. But flying to a diffferent sector doesn't count as an action, right?
BSG
Now I get an extra action. But flying to a diffferent sector doesn't count as an action, right?
It does. When piloting a viper, you can spend an action to move to an adjacent sector.
BSG
suWEET! Then move me to sector 1, please!
BSG
Very well! You have been moved. Deeply moved. As has the President, or perhaps 'transported' is the correct term. Religious Visions are on their way.
Doesn't he also get an action from launching?
BSG
I think Starbuck has to start her turn in a viper and she gets an extra action but she started on the hangar deck so it doesn't count.
BSG (President Roslin)
Godsfrakkingdammit, I hate the choices that were given to me, and there's no way to sugarcoat the fact that we were royally frakked either way. The only saving grace is that I hope Starbuck will consider using her OPG on this one; I know it's the first Crisis of the game, but I regretted not doing it when faced with a similar situation.
Buckle up, folks, it's a
Cylon Swarm.
Aaaaargh. I'm glad Starbuck's already in the sky, and I think Admiral Hoshi's abilities are going to come in handy here. (But, seriously, Starbuck, we never recovered from the first-turn attack and I was kicking myself the entire game and never used my OPG ANYWAY, so I think it's warranted.)
BSG (Hoshi)
Waiting to see that crisis card ... it could by a cylon trick to get you to use up your OPG early, but we never did use a lot of them last game. Not sure it's time for me to use my OPG either assuming I can use it on someone else's turn- can I?