BSG
You get a bonus action for launching. What would you like to do?
Jayne ,'Jaynestown'
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BSG
You get a bonus action for launching. What would you like to do?
BSG (Starbuck)
MOVE to Sector 4
BSG
Starbuck returns to space. I wonder what's different since you were last out here? Maybe you should check. Starbuck's crisis card is:
Send Survey Team
Current Player's Choice
Starbuck, when you're ready, please post your choice.
BSG(Chiefted)
I move for Option 2, there's no way we can pass a skill check right now.
BSG (Starbuck)
Does anyone have anything to help with the die roll? I agree that we can't really risk not passing the skill check since that puts me back in Sickbay and my viper is the only thing between those raiders and the civvies.
OPTION 2
BSG
Everyone passes on interrupts.
Die roll: 1. Fail. Fuel falls by 1.
Next, the raiders activate. Starbuck gets fired upon three times:
Raider 1: 2. Miss.
Raider 2: 3. Miss.
Raider 3: 4. Miss.
Man, the Cylon rolls have just sucked this game. their compatriots in Sector 1 have better luck, where civvie D is completely unprotected. It contains:
Civilian ship D: 0 Pop.
Ok, they didn't have better luck. And they won't get a second chance, as the FTL has finished spooling up. The fleet jumps! Destinations being sent to the Admiral. Admiral Agathon, when you're ready, please post your choice.
BSG (Gaeta)
Seriously?
Seriously.
You're all fired.
BSG (Helo)
Ladies and Gentlemen of the fleet. We have arrived in Deep Space but wait, what's that Nebula?
BSG
Nice try, distracting them like that, Admiral. But it doesn't work. The fleet is more interested in the two basestars that have jumped in on the other side of Galactica. Morale falls by 1. But the crew has other things on their minds; we have reached the Crossroads phase, to raise the curtain on the final reckoning!
Everyone is about to get a Crossroads card to resolve. After that, we will check on everyone's current trauma. If anyone is overly traumatised, they may find themselves out of the game! Before I send them out, I'll post an interim board summary, so everyone can see the current setup.
BSG
Crossroads summary:
Round 7.1 - Starbuck
Locations and Hands
Starbuck: Hangar Deck; 6 cards, 3 trauma
Baltar: President's Office; 5 cards, 2 trauma
Chief: Research Lab; 1 card, 3 trauma
Cally: Sickbay; 4 cards, 0 trauma
Helo: Command; 3 cards, 1 trauma
Gaeta: Caprica; 5 cards, 2 trauma
NPCs
Administration: Tom Zarek
Administration: Aaron Doral
Sickbay: Simon O'Neill
Main Board Sectors
Sector 1: Empty
Sector 2: 1 Basestar, 4 Raiders
Sector 3: 1 Basestar, 4 Raiders
Sector 4: Empty
Sector 5: 2 RSVs
Sector 6: 2 RSVs
Resources
Fuel: 2
Food: 4
Morale: 3
Population: 6
Viper Reserves: 2
Damaged Vipers: 2
Raptors: 2
Boarding Party: 0
Other
Nukes: 2
Jump Track: 0 (Red)
Distance Travelled: 8
Galactica Damage: Pegasus