BSG(Chieflighted!)
Ah-ha! Fire on Sector 1 again!
Buffy ,'Lessons'
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BSG(Chieflighted!)
Ah-ha! Fire on Sector 1 again!
BSG
Pegasus can still be damaged on a roll of 1. The roll may be modified by an SP, which will make it a guaranteed hit. Everyone, please pass or play.
Non-BSG
Kalshane, you know "Nintendo Hard" became a cliche for a reason, right?
Oh, I know. The original Castlevania remains one of the hardest games I've actually beaten (the Grim Reaper is probably a tougher fight than Dracula in that game).
I think I'm getting a first-hand lesson in that modern games aren't actually any shorter than the ones we played as a kid, they're just a lot more forgiving. The length of the old games came from having to replay hours 1-5 over and over again when you keep getting killed in hour 6.
BSG
Everyone passes on interrupts.
Die roll: 3 + 2 = 5. One hit! It suffers a Disabled Hangar, not that this matters much because with three hits against it, the basestar is destroyed!
You blew up my basestar! Of course, veterans of these games know what that means. Replacement! Helo's crisis card is:
Besieged
Cylon Attack
Destroying the basestar has an immediate effect. This attack card starts with a raier activation. With no raiders on the board, two launch from each basestar. Alas, we won't get two in Sector 1, just in Sector 2.
Next, we add more ships! There they go. Of particular note is Sector 6, which now has two civvies, three vipers and four raiders. This is important because the special rule on this attack card is: these four raiders activate immediately, and fire at the vipers:
Raider 1: 4. Miss.
Raider 2: 2. Miss.
Raider 3: 4. Miss.
Raider 4: 7. Viper damaged!
Time for interrupts. Helo, do you want to use your reroll? I will also ask Helo and Starbuck for COs for using EMs.
BSG
Helo uses his reroll:
Raider 4a: 7. Viper damaged (still)!
Ok, on to EMs. Helo and Starbuck, please put in COs.
BSG (Gaeta)
MY HOMIES! I wish you had better aim, but welcome to the frakking party.
BSG
MY HOMIES! I wish you had better aim, but welcome to the frakking party.
I think you may be a little confused as to the type of party we're running here.
BSG (Helo to the rescue)
Dodge! I play EM-1
BSG
Helo plays an EM-2, actually.
Raider 4b: 1. Miss.
That concludes Helo's turn. Gaeta starts his turn on the Resurrrection Ship and may draw only one card. GAETRON, when you're ready, please post your choice of colour.
BSG
End-of-turn summary:
Round 5.5 - Helo
Locations and Hands
Starbuck: Sector 4; 8 cards, 2 trauma
Baltar: President's Office; 2 cards, 3 trauma
Chief: Pegasus CIC; 2 cards, 3 trauma
Cally: Research Lab; 7 cards, 0 trauma
Helo: Command; 7 cards, 2 trauma
Gaeta: Resurrection Ship; 3 cards, 2 trauma
NPCs
Administration: Tom Zarek
Sickbay: Dr. Sherman Cottle
President's Office: Priestess Elosha
Main Board Sectors
Sector 1: Civilian D
Sector 2: 1 Basestar, 2 Raiders, Civilian E
Sector 3: Empty
Sector 4: 1 Heavy Raider, Civilian A, Starbuck
Sector 5: 1 Basestar, Civilian B
Sector 6: 4 Raiders, 3 RSVs, Civilians C F
Resources
Fuel: 5
Food: 4
Morale: 5
Population: 8
Viper Reserves: 4
Damaged Vipers: 0
Raptors: 2
Boarding Party: 0
Other
Nukes: 2
Jump Track: 1 (Red)
Distance Travelled: 6
Galactica Damage: Weapons Control