BSG
Helo plays an EM-2, actually.
Raider 4b: 1. Miss.
That concludes Helo's turn. Gaeta starts his turn on the Resurrrection Ship and may draw only one card. GAETRON, when you're ready, please post your choice of colour.
Xander ,'Lessons'
A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.
PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.
BSG
Helo plays an EM-2, actually.
Raider 4b: 1. Miss.
That concludes Helo's turn. Gaeta starts his turn on the Resurrrection Ship and may draw only one card. GAETRON, when you're ready, please post your choice of colour.
BSG
End-of-turn summary:
Round 5.5 - Helo
Locations and Hands
Starbuck: Sector 4; 8 cards, 2 trauma
Baltar: President's Office; 2 cards, 3 trauma
Chief: Pegasus CIC; 2 cards, 3 trauma
Cally: Research Lab; 7 cards, 0 trauma
Helo: Command; 7 cards, 2 trauma
Gaeta: Resurrection Ship; 3 cards, 2 trauma
NPCs
Administration: Tom Zarek
Sickbay: Dr. Sherman Cottle
President's Office: Priestess Elosha
Main Board Sectors
Sector 1: Civilian D
Sector 2: 1 Basestar, 2 Raiders, Civilian E
Sector 3: Empty
Sector 4: 1 Heavy Raider, Civilian A, Starbuck
Sector 5: 1 Basestar, Civilian B
Sector 6: 4 Raiders, 3 RSVs, Civilians C F
Resources
Fuel: 5
Food: 4
Morale: 5
Population: 8
Viper Reserves: 4
Damaged Vipers: 0
Raptors: 2
Boarding Party: 0
Other
Nukes: 2
Jump Track: 1 (Red)
Distance Travelled: 6
Galactica Damage: Weapons Control
BSG (GAETRON)
I will take Treachery and then move to Cylon Fleet and activate basestars to fire on Pegasus.
BSG
Card sent. The basestars open up:
Basestar 1: 6. Hit!
Basestar 2: 2. Miss.
Ok, that's a slight improvement. Damage: Engine Room.
That concludes Gaeta's turn. There'll be a delay before I get Starbuck's cards out.
BSG (President)
Remember how we were marveling how quiet it was? I think we found the stash of attack cards. All things considered, we got away pretty light.
Let's hope Starbuck isn't hearing any songs thru the ship walls.
BSG
Let's hope Starbuck isn't hearing any songs thru the ship walls.
That I can guarantee. She's not even on the ship.
We're about ready to go. First, administrative note: Gaeta's card draw exhausted the Treachery deck. I've reshuffled the discards.
Starbuck has opted to draw Green for her variable draw. Since she starts her turn in space, she gets two actions this turn. Starbuck, when you're ready, please post your orders.
BSG
End-of-turn summary:
Round 5.6 - Gaeta
Locations and Hands
Starbuck: Sector 4; 8 cards, 2 trauma
Baltar: President's Office; 2 cards, 3 trauma
Chief: Pegasus CIC; 2 cards, 3 trauma
Cally: Research Lab; 7 cards, 0 trauma
Helo: Command; 7 cards, 2 trauma
Gaeta: Cylon Fleet; 4 cards, 2 trauma
NPCs
Administration: Tom Zarek
Sickbay: Dr. Sherman Cottle
President's Office: Priestess Elosha
Main Board Sectors
Sector 1: Civilian D
Sector 2: 1 Basestar, 2 Raiders, Civilian E
Sector 3: Empty
Sector 4: 1 Heavy Raider, Civilian A, Starbuck
Sector 5: 1 Basestar, Civilian B
Sector 6: 4 Raiders, 3 RSVs, Civilians C F
Resources
Fuel: 5
Food: 4
Morale: 5
Population: 8
Viper Reserves: 4
Damaged Vipers: 0
Raptors: 2
Boarding Party: 0
Other
Nukes: 2
Jump Track: 1 (Red)
Distance Travelled: 6
Galactica Damage: Weapons Control, Engine Room
BSG (Starbuck)
Okay, I need to take out some raiders, but I need to work out the best way to do this. It looks like the civvies in Sector 6 and Sector 2 are at the greatest risk. However, I can't move to them and get an attack in, is that correct? If I'm reading the board correctly the only raider I can attack this turn is the Heavy Raider in Sector 4.
BSG
Okay, I need to take out some raiders, but I need to work out the best way to do this. It looks like the civvies in Sector 6 and Sector 2 are at the greatest risk. However, I can't move to them and get an attack in, is that correct? If I'm reading the board correctly the only raider I can attack this turn is the Heavy Raider in Sector 4.
You get a move and two actions this turn. You can use an action to move a viper. That means that you could move twice to either S2 or S6 and have one action remaining. If you have a Full Throttle in hand, then you would be able to move to either Sector and take a shot, just in your Movement phase.
BSG
Now, my apologies to Mr Gaeta. I'd forgotten that we are playing with the official No Sympathiser variant. That means that revealed Cylons get to draw one additional card per turn. He should therefore have drawn two cards on his turn instead of one. He draws Red. Card being sent now.