BSG(Chief-turned)
I kinda feel it's necessary right now, yeah.(And you can't shoot ALL my exes in the face....)
So I will Discard Sabotage-3 to Move to Main Batteries, to await an XO to pew pew pew.
and I will Play XO-1 on Cally.
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BSG(Chief-turned)
I kinda feel it's necessary right now, yeah.(And you can't shoot ALL my exes in the face....)
So I will Discard Sabotage-3 to Move to Main Batteries, to await an XO to pew pew pew.
and I will Play XO-1 on Cally.
BSG (President)
Also for laughs I could just go randomly shoot someone in the face.Sometimes it's good to be on Colonial One. Those knuckle draggers have a strange sense of humor.
Good team work over there Galactica kids! Now let's burn some toasters!
BSG(Remedial Chief)
Uh, I just checked the turn order, and suddenly XO-ing Cally doesn't seem like such a good idea.
Is it too late to change it to XO Gaeta?
BSG
Eh, nothing's transpired since. I'll allow it. Mr Gaeta, when you're ready, please post your orders.
BSG (Gaeta)
Well, I suppose I will move to Weapons Control, buy Hot Dog a drink, and fire on the basestar in Sector 3.
BSG
Hot Dog is happy to have a drink, but as this is not your Movement Phase (not being your turn), he remains unencountered for the moment.
The attack on the basestar may be modified by an SP. Everyone, please pass or play. You can also send me COs for Calcs.
BSG (Gaeta)
Hot Dog is happy to have a drink, but as this is not your Movement Phase (not being your turn), he remains unencountered for the moment.
Ooh! An interesting loophole.
Pass on interrupts.
BSG (Helo)
Interesting indeed.
Pass on interrupts.
BSG
Ooh! An interesting loophole.
Note that this means that it's possible to use a location without encountering an NPC therein. This can come in handy in situations where you're particularly concerned about an NPC's negative outcome. (For instance, some of them can send you to Sickbay or the Brig, in which case you wouldn't get to activate the location after all.)
BSG
I have orders; Starbuck plays a Strategic Planning 5. Gaeta fires!
Die roll: 8 + 2 = 10. Hit! And you do... Structural Damage. All attacks at this basestar are now at +2 to hit.
That's all well and good, but of course humans are very susceptible to peer pressure. If all the cool Cylons are doing it, perhaps you should set about damaging Galactica. Chief's crisis card is:
Hangar Accident
Skill Check (10 PRB)
Possible interrupts: IC, Reckless. Everyone, please pass or play.