BSG (Cally)
I think there are more Raider actviations than Heavies.
That does not matter when Leoben's turn is next and he can activate Heavies.
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BSG (Cally)
I think there are more Raider actviations than Heavies.
That does not matter when Leoben's turn is next and he can activate Heavies.
BSG (Adama)
yes both things are bad and that plan I thought I had turns out to have been a plum. It was delicious, though.
BSG (Apollo)
Apollo, there was an assumption up there... without violating secrecy rules, can you... give some advice on where to direct the guns?
I got the moves like Jagger.
BSG
I got the moves like Jagger.Drunken? stagger step? Hurky jerky? Oh great. More pew pew action.
BSG (Apollo "Just shoot for the stars" Adama)
Great, now I've earwormed myself.
BSG
I have instructions from all players. No one is offering an SP. Cally therefore trains her attention on the basestar:
Die roll: 6. Hit! ...Critical Hit! The basestar is destroyed! For an encore, Cally plays a Major Victory 1:
Die roll: 7. Pass! Morale increases by 1.
Some of the pilots may have got a touch exuberant at the news that they don't have to do anything about it. Cally's crisis card is:
Training Snafu
Skill Check (8 GR)
Possible interrupts: IC, SR, Reckless. everyone, please pass or play.
BSG (Cally)
Oh! That went pretty awesomely! And it's a good thing I didn't try for the Heavy Raider, as I would have missed.
I can't help on this check, though. Man, not being able to play just one card suuuuuucks.
BSG (Baltar)
I can help with the check.
BSG (DeeLighted)
Die roll: 7. Pass! Morale increases by 1.
I always like to see morale go UP!
I can help with the check.
BSG (Cally)
Oh, good, because I don't want to see our Vipers damaged! Even the lame ones. Wish I could repair the badass ones so we can get those out there.