You're talking to Serenity. And, Early... Serenity is very unhappy.

River ,'Objects In Space'


Gaming 1: You are likely to be eaten by a grue

A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.

PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.


Liese S. - Aug 14, 2012 7:19:06 am PDT #17239 of 26134
"Faded like the lilac, he thought."

BSG (Apollo "Just shoot for the stars" Adama)

Great, now I've earwormed myself.


billytea - Aug 14, 2012 1:21:11 pm PDT #17240 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

I have instructions from all players. No one is offering an SP. Cally therefore trains her attention on the basestar:

Die roll: 6. Hit! ...Critical Hit! The basestar is destroyed! For an encore, Cally plays a Major Victory 1:

Die roll: 7. Pass! Morale increases by 1.

Some of the pilots may have got a touch exuberant at the news that they don't have to do anything about it. Cally's crisis card is:

Training Snafu
Skill Check (8 GR)

Possible interrupts: IC, SR, Reckless. everyone, please pass or play.


Polter-Cow - Aug 14, 2012 1:25:09 pm PDT #17241 of 26134
What else besides ramen can you scoop? YOU CAN SCOOP THIS WORLD FROM DARKNESS!

BSG (Cally)

Oh! That went pretty awesomely! And it's a good thing I didn't try for the Heavy Raider, as I would have missed.

I can't help on this check, though. Man, not being able to play just one card suuuuuucks.


askye - Aug 14, 2012 1:34:07 pm PDT #17242 of 26134
Thrive to spite them

BSG (Baltar)

I can help with the check.


omnis_audis - Aug 14, 2012 1:58:28 pm PDT #17243 of 26134
omnis, pursue. That's an order from a shy woman who can use M-16. - Shir

BSG (DeeLighted)

Die roll: 7. Pass! Morale increases by 1.

I always like to see morale go UP!

I can help with the check.


Polter-Cow - Aug 14, 2012 2:00:49 pm PDT #17244 of 26134
What else besides ramen can you scoop? YOU CAN SCOOP THIS WORLD FROM DARKNESS!

BSG (Cally)

Oh, good, because I don't want to see our Vipers damaged! Even the lame ones. Wish I could repair the badass ones so we can get those out there.


Laga - Aug 14, 2012 5:19:17 pm PDT #17245 of 26134
You should know I'm a big deal in the Resistance.

BSG (Admiral Adama)

Nice Shooting Cally! It would appear the best strategy is NOT to have a plan.

pass on interrupts. I can help with the check.


billytea - Aug 14, 2012 8:50:57 pm PDT #17246 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

Everyone passes on interrupts.

Training Snafu: 8 GR

Destiny: 2 cards
Leoben: 1 card
Apollo:
Adama: (COs received)
Dee: (COs received)
Baltar: (COs received)
Cally: (COs received)

Apollo is up next.


billytea - Aug 14, 2012 10:59:44 pm PDT #17247 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

I have orders from everyone.

Training Snafu: 8 GR

Destiny: 2 cards
Leoben: 1 card
Apollo: 1 card
Adama: 1 card
Dee: 1 card
Baltar: 1 card
Cally: 0 cards

Cards played:

Declare Emergency 3
Declare Emergency 4
At Any Cost 4
Declare Emergency 5
Investigative Committee 4
Repair 2
Broadcast Location 1

Tally: 16 - 7 = 9. Pass! The vipers survive their snafu.

Next, the basestar activates; but it's just been destroyed. Instead, a new basestar appears on the CFB, in... Sector 3. The pursuit track advances one step, and the CAG places a new civvie in Sector 5.

Finally, the jump track advances. That concludes Cally's turn. Leoben has opted to draw 1 Yellow and 1 Treachery. Cards are going out now.


billytea - Aug 14, 2012 11:00:35 pm PDT #17248 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

End-of-turn summary:

Round 2.1 - Cally

Locations and Hands
Cally: Weapons Control; 6 cards
Leoben: Cylon Fleet; 2 cards
Apollo: Sector 4; 5 cards
Adama: Command; 3 cards
Dee: Communications; 1 card
Baltar: Sickbay; 4 cards

Main Board Sectors
Sector 1: Empty
Sector 2: Empty
Sector 3: 5 Raiders
Sector 4: 3 Raiders, 1 Mk II, Civilians A B, Apollo
Sector 5: Civilian C
Sector 6: 1 Heavy Raider, 1 Mk II

Cylon Fleet Sectors
Pursuit Track: 1
Sector 1: Empty
Sector 2: Empty
Sector 3: 1 Basestar
Sector 4: Empty
Sector 5: Empty
Sector 6: Empty

Resources
Fuel: 8
Food: 7
Morale: 11
Population: 12

Mk II Viper Reserves: 3
Damaged Mk II Vipers: 0
Mk VII Viper Reserves: 0
Damaged Mk VII Vipers: 4
Raptors: 4
Boarding Party: 0

Other
Nukes: 2
Jump Track: 3 (Blue)
Distance Travelled: 0
Galactica Damage: Pegasus CIC