BSG
The ships stay where they are. Nothing changes. Sounds like time for a similarly bland crisis. Dee's crisis card is:
Food Shortage
President's Choice
President Baltar, when you're ready, please post your choice.
Anya ,'Bring On The Night'
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BSG
The ships stay where they are. Nothing changes. Sounds like time for a similarly bland crisis. Dee's crisis card is:
Food Shortage
President's Choice
President Baltar, when you're ready, please post your choice.
BSG (Dee)
OK, this might be bland but, this early. Eep. Cards are a bit of a premium here, but 1/4 of the food gone? Yikes. I vote for option 2. My card choices CO have been sent.
BSG (Baltar)
For my first President-y type thing I go for Option 2
Also, even though Leobon is being totally evil at least we don't have to wonder when the Cylon Leader is going to turn on us. It's just the hidden one(s) we have to flush out.
BSG
Food falls by 1; Baltar, who has only one card, discards:
Red Tape 0
Dee discards:
Trust Instincts 0
Launch Scout 2
Establish Network 0
The raiders advance on the civvies; finally, the jump track finally gets moving. That concludes Dee's turn. Baltar's cards are going out. President Baltar, when you're ready, please post your move and action.
BSG
End-of-turn summary:
Round 1.5 - Dee
Locations and Hands
Cally: Weapons Control; 3 cards
Leoben: Cylon Fleet; 3 cards
Apollo: Sector 4; 6 cards
Adama: Command; 4 cards
Dee: Communications; 2 cards
Baltar: Research Lab; 0 cards
Main Board Sectors
Sector 1: 1 (DH) Basestars
Sector 2: 5 Raiders
Sector 3: 3 Raiders
Sector 4: 1 Mk II, Civilians A B, Apollo
Sector 5: Empty
Sector 6: 1 Heavy Raider, 1 Mk II
Cylon Fleet Sectors
Pursuit Track: 0
Sector 1: Empty
Sector 2: Empty
Sector 3: Empty
Sector 4: Empty
Sector 5: Empty
Sector 6: Empty
Resources
Fuel: 8
Food: 7
Morale: 10
Population: 12
Mk II Viper Reserves: 3
Damaged Mk II Vipers: 0
Mk VII Viper Reserves: 0
Damaged Mk VII Vipers: 4
Raptors: 4
Boarding Party: 0
Other
Nukes: 2
Jump Track: 1 (Red)
Distance Travelled: 0
Galactica Damage: Pegasus CIC
BSG (dee)
wow, 5 turns to get the jump track to advance. This will take awhile.
OK team human. Let's keep an eye on Sector 4. We need to keep those civvie ships safe. And that heavy is in striking distance. If we fire on the Cylons, I think the little ships are the bigger danger right now.
BSG (Cally)
That is a good point, although I want to destroy that basestar before we leave, or they'll just FIX it.
So you think I should fire on the Heavy instead? Those things are hard to kill.
BSG (Leoben)
Maybe you should be wondering when I will suddenly start helping you.
suggestive eyebrow waggle
BSG (dee)
So you think I should fire on the Heavy instead? Those things are hard to kill.I'm not sure what is of more importance. Would the raiders be best to handle by some Vipers? Dunno.
BSG (Baltar)
So I could be Action President and try to help out with the fight. would that be helpful at this point.