Mal: Go on. Get in there. Give your brother a thrashing for messing up your plan. River: He takes so much looking after.

'Objects In Space'


Gaming 1: You are likely to be eaten by a grue

A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.

PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.


Polter-Cow - Aug 12, 2012 9:25:32 am PDT #17194 of 26134
What else besides ramen can you scoop? YOU CAN SCOOP THIS WORLD FROM DARKNESS!

BSG (Cally)

It is good to have you in Comms, but Main Batteries would also be a good option, for sure. Too many ducks in the sky! Yet, Comms is where you belong. It is where you are most powerful. Hm. If one of the ships is a decoy, you could begin offering it as a sacrifice. If you push a civvie to Sector 5, that will cause the 5 Raiders to move to Sector 6 instead of Sector 2, where that Viper can try to hold them off. Right now they're just going to follow the 3 Raiders toward Sector 4.


omnis_audis - Aug 12, 2012 9:30:30 am PDT #17195 of 26134
omnis, pursue. That's an order from a shy woman who can use M-16. - Shir

BSG (Dee)

Ah, decoy. Interesting. Hadn't thought of that. And yes, Comms is what I am best at.

MOVE: none.

ACTION: activate Communications. Show me the Manifests, please.


omnis_audis - Aug 12, 2012 9:31:46 am PDT #17196 of 26134
omnis, pursue. That's an order from a shy woman who can use M-16. - Shir

BSG (dee)

And not to point the obvious, but, we need to keep an eye on that Heavy. Is it sector 5 that they start boarding? So two more heavy activations?


Polter-Cow - Aug 12, 2012 9:42:25 am PDT #17197 of 26134
What else besides ramen can you scoop? YOU CAN SCOOP THIS WORLD FROM DARKNESS!

BSG (Cally)

No, one more. They can board in Sector 6.


omnis_audis - Aug 12, 2012 1:51:00 pm PDT #17198 of 26134
omnis, pursue. That's an order from a shy woman who can use M-16. - Shir

BSG (DeeFense)

OK, I have the manifests for those civilian ships. We will NOT MOVE THEM at this time.

Apollo & RSV, keep tight to those civilian ships. Defend!!


billytea - Aug 12, 2012 2:08:36 pm PDT #17199 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

The ships stay where they are. Nothing changes. Sounds like time for a similarly bland crisis. Dee's crisis card is:

Food Shortage
President's Choice

President Baltar, when you're ready, please post your choice.


omnis_audis - Aug 12, 2012 2:15:31 pm PDT #17200 of 26134
omnis, pursue. That's an order from a shy woman who can use M-16. - Shir

BSG (Dee)

OK, this might be bland but, this early. Eep. Cards are a bit of a premium here, but 1/4 of the food gone? Yikes. I vote for option 2. My card choices CO have been sent.


askye - Aug 12, 2012 4:33:01 pm PDT #17201 of 26134
Thrive to spite them

BSG (Baltar)

For my first President-y type thing I go for Option 2

Also, even though Leobon is being totally evil at least we don't have to wonder when the Cylon Leader is going to turn on us. It's just the hidden one(s) we have to flush out.


billytea - Aug 12, 2012 4:46:21 pm PDT #17202 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

Food falls by 1; Baltar, who has only one card, discards:

Red Tape 0

Dee discards:

Trust Instincts 0
Launch Scout 2
Establish Network 0

The raiders advance on the civvies; finally, the jump track finally gets moving. That concludes Dee's turn. Baltar's cards are going out. President Baltar, when you're ready, please post your move and action.


billytea - Aug 12, 2012 4:47:01 pm PDT #17203 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

End-of-turn summary:

Round 1.5 - Dee

Locations and Hands
Cally: Weapons Control; 3 cards
Leoben: Cylon Fleet; 3 cards
Apollo: Sector 4; 6 cards
Adama: Command; 4 cards
Dee: Communications; 2 cards
Baltar: Research Lab; 0 cards

Main Board Sectors
Sector 1: 1 (DH) Basestars
Sector 2: 5 Raiders
Sector 3: 3 Raiders
Sector 4: 1 Mk II, Civilians A B, Apollo
Sector 5: Empty
Sector 6: 1 Heavy Raider, 1 Mk II

Cylon Fleet Sectors
Pursuit Track: 0
Sector 1: Empty
Sector 2: Empty
Sector 3: Empty
Sector 4: Empty
Sector 5: Empty
Sector 6: Empty

Resources
Fuel: 8
Food: 7
Morale: 10
Population: 12

Mk II Viper Reserves: 3
Damaged Mk II Vipers: 0
Mk VII Viper Reserves: 0
Damaged Mk VII Vipers: 4
Raptors: 4
Boarding Party: 0

Other
Nukes: 2
Jump Track: 1 (Red)
Distance Travelled: 0
Galactica Damage: Pegasus CIC