I'll play if Conflicted Loyalties gets in. I vote against New Caprica, too.
Gaming 1: You are likely to be eaten by a grue
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I can play! Conflicted loyalties sounds like fun. I'm happy to leave New Caprica out.
I really didn't want to play a pilot but PC had said something about how there should be another pilot, and so I went with it.
I struggled with the whole piloting thing and I wasn't sure what to do at times, but it didn't turn out all that bad.
PC had said something about how there should be another pilot, and so I went with it.
Turned out well for you guys, eh?
BSG
I really didn't want to play a pilot but PC had said something about how there should be another pilot, and so I went with it.
My opinion, Apollo's a good choice to play, but you didn't need a second pilot. New Caprica makes pilots less important anyway. They have nothing to do on New Caprica, and you'll notice that even after Galactica returned, you never got back into a viper. On the way too, it doesn't matter so much if you lose a few civvies. (On the other side, Kat isn't that bad a pilot. Her weakness matters rarely, and if it does, there'll be plenty of time to get her back out of Sickbay.)
You've played a support character and a pilot so far. Next time, you can try a military leader or a politician if you like. The military leaders are generally the easiest to play, I think.
BSG
Current list for the next game:
Polter-Cow
-t
chrismg
Laga
Looks like New Caprica will be out, and Conflicted Loyalties will be in. We still have up to three slots for old, new or returning players. Who else would like to play?
I'll play again.
If we're only adding one new element, I'm for Conflicted Loyalties. If we're up for trying two new things, I'd like to do Cylon Fleet as well.
BSG
Ok, I think we have our crew:
Polter-Cow
chrismg
-t
Laga
askye
Liese S.
That's six players, which means that we can have a Cylon Leader (if anyone chooses to play one), but it's not necessary. We will be heading to Kobol rather than New Caprica, and we will be using Conflicted Loyalties.
We've also had two people vote for including the Cylon Fleet. How does everyone else feel about it? Some info:
The Cylon Fleet Board adds a number of new elements.
- There are no attack cards in the crisis deck. The Cylon fleet accumulates on a separate staging board. A pursuit track controls when it jumps in. When the (human) fleet jumps, Cylon ships don't disappear, they just move back to the staging board.
- There's a new Cylon location, the Basestar Bridge.
- There's a new title, the CAG (to go with the President and Admiral).
- There are some other bits and pieces too.
This game will already include a new element, Conflicted Loyalties. This is pretty easy to pick up, though. It doesn't really change how the game plays. The Cylon Fleet Board makes a bigger difference to how the game plays out - managing the space battle becomes more important, and the occurrence of Cylon attacks is less random. It is a complicated change, and understanding its complications (or not) is important.
With that said, do people want to try it in this game, or just deal with the Conflicted Loyalties for now?
BSG
I'm game for trying it.