Spike: You pissed in the Big Man's Chair? That's fantastic! Gunn: Spike, can you please turn off that warm fuzzy? Spike: What, the Lorne thing? Worn off. I just think that's bloody fabulous.

'Life of the Party'


Gaming 1: You are likely to be eaten by a grue

A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.

PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.


Polter-Cow - Jun 24, 2012 7:08:29 am PDT #16377 of 26134
What else besides ramen can you scoop? YOU CAN SCOOP THIS WORLD FROM DARKNESS!

BSG (Kat)

Second, as mentioned before, if the Cylons had just kept throwing crises at the fleet, Morale would likely have not survived.

Well, we tried! Would Breeders Canyon have been a better choice than Caprica because even though we wouldn't get a choice, they wouldn't have get Jump icons?

Finally, if they'd gone to the Cylon fleet to egg on Galactica's boarding party, it would have given them victory on Apollo's last turn (or at least forced them to fight it). That last one wasn't obvious - there happened to be three crises activating heavy raiders in short order - but it was an option nonetheless.

Honestly, I considered that, but I didn't think it would be very fun, and I also wasn't sure we had enough time to pull that since the damn basestars were gone and they had very little threat in the air.


billytea - Jun 24, 2012 7:29:00 am PDT #16378 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

Would Breeders Canyon have been a better choice than Caprica because even though we wouldn't get a choice, they wouldn't have get Jump icons?

Before Galactica's return, of course, it's the only choice open. Afterwards, it depends on the circumstances which is better. I think it would've been better for you; Morale crises are common enough that you don't need so much choice.

New Caprica is basically a race - can they prep and evacuate enough civvies before something destroys them? Hitting Caprica may speed up the one horse, but it speeds up the other one too.


chrismg - Jun 24, 2012 5:54:36 pm PDT #16379 of 26134
"...and then Legolas and the Hulk destroy the entire Greek army." - Penny Arcade

They reached New Caprica with both nukes, which proved crucial for the final battle.

And I had 2 SPs in my hand when Galactica returned. That turned up to be crucial enough I'm willing to say, unless someone plays Build Nuke, both should be saved for New Caprica.

Finally, if they'd gone to the Cylon fleet to egg on Galactica's boarding party

That was the other thing I was worried about, either that or spamming the remaining Raiders to go after the civvies.


Polter-Cow - Jun 24, 2012 6:04:12 pm PDT #16380 of 26134
What else besides ramen can you scoop? YOU CAN SCOOP THIS WORLD FROM DARKNESS!

That was the other thing I was worried about, either that or spamming the remaining Raiders to go after the civvies.

I considered that option too but didn't think 4 Raiders would do much good. But maybe it would have at least split focus. Hard to say now what would have worked except...clearly what we did, didn't.


billytea - Jun 24, 2012 6:10:46 pm PDT #16381 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

And I had 2 SPs in my hand when Galactica returned. That turned up to be crucial enough I'm willing to say, unless someone plays Build Nuke, both should be saved for New Caprica.

I agree, wherever possible. Of course, it's still possible to lose the game before they get there, and being overwhelmed in a space battle is one of the more common ways that could happen. In that case, the fleet may need to use one or both nukes just to reach New Caprica.

It's still possible to win without the nukes, but most likely on a much less forgiving deadline. Without the nukes, it's likely the humans will need to evacuate what they can and jump away before the raiders can reach the civvies and start doing damage. Where they only have a deficit of a couple Population, and Morale isn't too bad, that's achievable. If you need to evacuate a lot of civvies, though, you need to control the space battle.


billytea - Jun 24, 2012 6:18:59 pm PDT #16382 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

While I'm at it, let's talk about game 14.

1. Who's in?
2. Which options shall we use?

I recommend giving New Caprica a rest this time around. It's been the destination for the last four games, and I think it might be time to try something new.

If we get seven players, we'll have a Cylon leader. If we get six players, we'll have the option of a Cylon leader, but if no one picks one, that's ok too. If we have five players, no Cylon leader.

If the crew would like to try something new, Conflicted Loyalties is an easy addition. More complicated and far-reaching additions are the Cylon Fleet Board or the Ionian Nebula.

But let's deal with matters in order, and the first question is: who's in?


Polter-Cow - Jun 24, 2012 6:21:08 pm PDT #16383 of 26134
What else besides ramen can you scoop? YOU CAN SCOOP THIS WORLD FROM DARKNESS!

I'm in, and I'd be up for Conflicted Loyalties. I forget how that works. I guess our loyalties will be conflicted.


billytea - Jun 24, 2012 6:37:55 pm PDT #16384 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

Here's what I'd written before:

Conflicted Loyalties: Some "You are not a Cylon" loyalty cards now carry an extra sting. You might have a Personal Goal that sees you working against the crew (or else risk a resource). Or, you might be one of the Final Five, and if anyone else finds out, Bad Things Happen. This is an easy expansion to include, but it's biased towards the Cylons.


-t - Jun 24, 2012 8:24:41 pm PDT #16385 of 26134
I am a woman of various inclinations and only some of the time are they to burn everything down in frustration

BSG

I'll play and Conflicted Loyalties sounds like fun.


omnis_audis - Jun 24, 2012 8:39:56 pm PDT #16386 of 26134
omnis, pursue. That's an order from a shy woman who can use M-16. - Shir

I'm going to sit this one out. New home ownership will be absorbing my attention. (crosses fingers that closing on the condo actually happens!!)