Gaming 1: You are likely to be eaten by a grue
A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.
PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.
BSG
No one plays a DE; the check remains at a partial pass for no effect.
There are a few more things to take care of in this turn. First, the PtF-0 in the check takes effect, as there were more than 3 points of Piloting strength. Apollo has ordered one of the RSVs from Sector 5 to Sector 6.
Next, now that Galactica has returned, the heavy raider activation has an effect. Galactica's boarding party (remember him) takes his first teetering steps.
Finally, the jump/evac icon takes effct, and the top prepped civvie launches into space! Apollo places said civvie in Sector 6.
That concludes Apollo's turn. Kat has opted to draw 1R/1T. Cards being sent.
BSG
End-of-turn summary:
Round 8.5 - Apollo
Locations and Hands
Kat: Occupation Authority; 1 card
Adama: Breeders Canyon; 1 card
Tory: Shipyard; 5 cards
Gaeta: Occupation Authority; 1 card
Apollo: Shipyard; 7 cards
Sectors
Sector 1: Empty
Sector 2: Empty
Sector 3: 4 Raiders
Sector 4: Empty
Sector 5: 1 RSV
Sector 6: 2 RSVs, Civilians A
Resources
Fuel: 1
Food: 3
Morale: 1
Population: 8
Viper Reserves: 0
Damaged Vipers: 3
Raptors: 2
Boarding Party: Alejandro (1)
Other
Nukes: 2
Jump Track: Galactica
Distance Travelled: New Caprica
Galactica Damage: 0
Locked Civvies: 6
Prepped Civvies: 2
Occupation Forces: Zenobia (OA)/Gunnhilde (SY)/Zwanzig (OA)/Michaud (OA)
BSG
Kat has left COs for her turn.
Move: Play God's Plan-2 on the Destiny Deck.
Action: Activate Occupation Authority.
Gunnhilde weaks her vengeance on civvie D! There is a 2 in 9 chance that this loss will win the game for the Cylons. It contains:
Civvie D: 1 Population
Population falls by 1. Moments later, a new Centurion, Balthazar, joins its fellows at the Occupation Authority. All Occupation Forces are now on the board.
That concludes Kat's turn. Adama's cards are going out. Admiral Adama, when you're ready, please post your move and action.
BSG
End-of-turn summary:
Round 9.1 - Kat
Locations and Hands
Kat: Occupation Authority; 3 cards
Adama: Breeders Canyon; 1 card
Tory: Shipyard; 5 cards
Gaeta: Occupation Authority; 1 card
Apollo: Shipyard; 7 cards
Sectors
Sector 1: Empty
Sector 2: Empty
Sector 3: 4 Raiders
Sector 4: Empty
Sector 5: 1 RSV
Sector 6: 2 RSVs, Civilians A
Resources
Fuel: 1
Food: 3
Morale: 1
Population: 7
Viper Reserves: 0
Damaged Vipers: 3
Raptors: 2
Boarding Party: Alejandro (1)
Other
Nukes: 2
Jump Track: Galactica
Distance Travelled: New Caprica
Galactica Damage: 0
Locked Civvies: 5
Prepped Civvies: 2
Occupation Forces: Zenobia (OA)/Zwanzig (OA)/Michaud (OA)/Balthazar (OA)
BSG(Admiral)
OK, this is about to get VERY IMPORTANT, so I want to clarify:
It says we can take an action to evac a ship, then move to any location on Galactica if we do. Does that include the first action of an XO? If I XO Tory, can she use her first action to evac, then move to say, Comms, and activate it with her second action?
BSG
It says we can take an action to evac a ship, then move to any location on Galactica if we do. Does that include the first action of an XO? If I XO Tory, can she use her first action to evac, then move to say, Comms, and activate it with her second action?
That would be a legitimate order. Tory would still have an action left after the evac/move, and can use it to activate her current location, which would now be Comms.
The only restriction to bear in mind is that if you move as a result of evacuating a ship, you can only move to Galactica, not Pegasus. (If you just move via your Movement Phase, you can go to either ship, but it costs one skill card.)
BSG
I'm thinking we gotta do something about all these boarding party/occupation forces. Plus. Prep ships for evac. We got 3 raider activations before those guys hurt civvies. I think in triage, comms is a lower priority, no? Please correct me if I'm wrong.
BSG(Adamarama)
We don't want to head for Galactica quite yet, no. And I think I'd rather send Apollo first, since he can launch if need be. In fact, either of the other two can XO him, he can evac a ship, then activate the Armory on his other action, so the Boarding Party can take a back seat for now....
Hey, bt, on the next OA activation are all four units going to move together?
BSG
Hey, bt, on the next OA activation are all four units going to move together?
If you get a crisis card with an OF activation, all Occ forces move together. If a Cylon activates the O.A., only one Occ force moves. (Then they place a new one too, but there aren't any new ones left. They're all on the board now.)
BSG(Adaminator)
OK, so they can't force-march the whole thing. In that case...
I will
boldly stay right here
to be XO'd for punchination when the Zerg Rush gets here, and
XO-1 Tory.
Madame Pres, I recommend 2 preps, since evacs will be happening on their own, and we need to save enough ships down here to get the three of us off this rock.