The count of three isn't a plan. It's Sesame Street.

Buffy ,'First Date'


Gaming 1: You are likely to be eaten by a grue

A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.

PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.


billytea - Jun 12, 2012 3:13:43 pm PDT #16267 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

Everyone's play is in:

Intra-Atmos Entry: 15 GPRB

Destiny: 2 cards
Kat: 0 cards
Adama: 2 cards
Tory: 2 cards
Gaeta: 0 cards
Apollo: 3 cards

Cards played:

Executive Order 2
Declare Emergency 3
Launch Scout 1
Protect the Fleet 0
Evasive Manoeuvre 1
Run Interference 4
Best of the Best 6
Consolidate Power 2
Support the People 2

Tally: 17 - 4 = 13. Partial Pass! At this level, the crisis has no effect, and the crew lives to see another day. However, the check is also within 2 points of a full pass, which means that a Declare Emergency may be used to reach a full pass. Would anyone like to play one?


billytea - Jun 12, 2012 7:09:50 pm PDT #16268 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

No one plays a DE; the check remains at a partial pass for no effect.

There are a few more things to take care of in this turn. First, the PtF-0 in the check takes effect, as there were more than 3 points of Piloting strength. Apollo has ordered one of the RSVs from Sector 5 to Sector 6.

Next, now that Galactica has returned, the heavy raider activation has an effect. Galactica's boarding party (remember him) takes his first teetering steps.

Finally, the jump/evac icon takes effct, and the top prepped civvie launches into space! Apollo places said civvie in Sector 6.

That concludes Apollo's turn. Kat has opted to draw 1R/1T. Cards being sent.


billytea - Jun 12, 2012 7:10:50 pm PDT #16269 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

End-of-turn summary:

Round 8.5 - Apollo

Locations and Hands
Kat: Occupation Authority; 1 card
Adama: Breeders Canyon; 1 card
Tory: Shipyard; 5 cards
Gaeta: Occupation Authority; 1 card
Apollo: Shipyard; 7 cards

Sectors
Sector 1: Empty
Sector 2: Empty
Sector 3: 4 Raiders
Sector 4: Empty
Sector 5: 1 RSV
Sector 6: 2 RSVs, Civilians A

Resources
Fuel: 1
Food: 3
Morale: 1
Population: 8
Viper Reserves: 0
Damaged Vipers: 3
Raptors: 2
Boarding Party: Alejandro (1)

Other
Nukes: 2
Jump Track: Galactica
Distance Travelled: New Caprica
Galactica Damage: 0

Locked Civvies: 6
Prepped Civvies: 2
Occupation Forces: Zenobia (OA)/Gunnhilde (SY)/Zwanzig (OA)/Michaud (OA)


billytea - Jun 12, 2012 7:17:45 pm PDT #16270 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

Kat has left COs for her turn.

Move: Play God's Plan-2 on the Destiny Deck.
Action: Activate Occupation Authority.

Gunnhilde weaks her vengeance on civvie D! There is a 2 in 9 chance that this loss will win the game for the Cylons. It contains:

Civvie D: 1 Population

Population falls by 1. Moments later, a new Centurion, Balthazar, joins its fellows at the Occupation Authority. All Occupation Forces are now on the board.

That concludes Kat's turn. Adama's cards are going out. Admiral Adama, when you're ready, please post your move and action.


billytea - Jun 12, 2012 7:18:39 pm PDT #16271 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

End-of-turn summary:

Round 9.1 - Kat

Locations and Hands
Kat: Occupation Authority; 3 cards
Adama: Breeders Canyon; 1 card
Tory: Shipyard; 5 cards
Gaeta: Occupation Authority; 1 card
Apollo: Shipyard; 7 cards

Sectors
Sector 1: Empty
Sector 2: Empty
Sector 3: 4 Raiders
Sector 4: Empty
Sector 5: 1 RSV
Sector 6: 2 RSVs, Civilians A

Resources
Fuel: 1
Food: 3
Morale: 1
Population: 7
Viper Reserves: 0
Damaged Vipers: 3
Raptors: 2
Boarding Party: Alejandro (1)

Other
Nukes: 2
Jump Track: Galactica
Distance Travelled: New Caprica
Galactica Damage: 0

Locked Civvies: 5
Prepped Civvies: 2
Occupation Forces: Zenobia (OA)/Zwanzig (OA)/Michaud (OA)/Balthazar (OA)


chrismg - Jun 12, 2012 8:25:12 pm PDT #16272 of 26134
"...and then Legolas and the Hulk destroy the entire Greek army." - Penny Arcade

BSG(Admiral)

OK, this is about to get VERY IMPORTANT, so I want to clarify:

It says we can take an action to evac a ship, then move to any location on Galactica if we do. Does that include the first action of an XO? If I XO Tory, can she use her first action to evac, then move to say, Comms, and activate it with her second action?


billytea - Jun 12, 2012 8:38:00 pm PDT #16273 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

It says we can take an action to evac a ship, then move to any location on Galactica if we do. Does that include the first action of an XO? If I XO Tory, can she use her first action to evac, then move to say, Comms, and activate it with her second action?

That would be a legitimate order. Tory would still have an action left after the evac/move, and can use it to activate her current location, which would now be Comms.

The only restriction to bear in mind is that if you move as a result of evacuating a ship, you can only move to Galactica, not Pegasus. (If you just move via your Movement Phase, you can go to either ship, but it costs one skill card.)


omnis_audis - Jun 12, 2012 8:47:57 pm PDT #16274 of 26134
omnis, pursue. That's an order from a shy woman who can use M-16. - Shir

BSG

I'm thinking we gotta do something about all these boarding party/occupation forces. Plus. Prep ships for evac. We got 3 raider activations before those guys hurt civvies. I think in triage, comms is a lower priority, no? Please correct me if I'm wrong.


chrismg - Jun 12, 2012 9:19:46 pm PDT #16275 of 26134
"...and then Legolas and the Hulk destroy the entire Greek army." - Penny Arcade

BSG(Adamarama)

We don't want to head for Galactica quite yet, no. And I think I'd rather send Apollo first, since he can launch if need be. In fact, either of the other two can XO him, he can evac a ship, then activate the Armory on his other action, so the Boarding Party can take a back seat for now....

Hey, bt, on the next OA activation are all four units going to move together?


billytea - Jun 12, 2012 9:36:21 pm PDT #16276 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

Hey, bt, on the next OA activation are all four units going to move together?

If you get a crisis card with an OF activation, all Occ forces move together. If a Cylon activates the O.A., only one Occ force moves. (Then they place a new one too, but there aren't any new ones left. They're all on the board now.)