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BSG
I have orders from Apollo.
Move: none.
Action: play Maximum Firepower 3 against the basestar.
Apollo may now take four shots:
Attack 1: 2. Miss.
Attack 2: 2. Miss.
Attack 3: 7. Miss.
I have further COs from Apollo to
play a Strategic Planning 5
on the last roll.
Attack 4: 3 + 2 = 5. Miss.
On the bright side, his crisis looks like it involves a catch-up over coffee or something. Apollo's crisis card is:
Familiar Face
Current Player's Choice
Apollo, when you're ready, please post your choice.
BSG (Apologetic)
So I was rash and didn't do much good. So I'm asking for opinions on the Crisis Card? Should we try and pass or just take the Morale hit?
BSG
Anyone else have an opinion on this crisis?
BSG (Tory)
If we go for the check, I can help some. It will reduce my cards, which are already low. But I'm hesitant to just throw away a morale chip.
BSG (Apollo)
I can only help a little. I dont want to take the morale hot. But if if we arent certain the skill check would pass I think it's better just to take the morale jot and save cards.
BSG (Apollo)
With barely any input I'm going with
option 2
I hate to take the Morale hit. But I really dont wamt everyone to waste cards and have to take the hit anyway.
BSG
Morale falls to 8. Next, Scar activates. He destroys the
SS Castrovalva,
for a loss of
1 Population,
and moves to Sector 4. Finally, the jump track gets moving. That concludes Apollo's turn. Kat's cards are going out. Kat, when you're ready, please post your move and action.
BSG
End-of-turn summary:
Round 2.5 - Apollo
Locations and Hands
Kat: Communications; 2 cards
Adama: Weapons Control; 6 cards
Tory: President's Office; 3 cards
Gaeta: Hangar Deck; 6 cards
Apollo: Sector 1; 3 cards
Sectors
Sector 1: 1 Basestar, Apollo
Sector 2: Empty
Sector 3: Empty
Sector 4: Scar, Civilians A B D
Sector 5: 1 RSV, Civilians E
Sector 6: 1 RSV, Civilians F
Resources
Fuel: 7
Food: 7
Morale: 8
Population: 11
Viper Reserves: 4
Damaged Vipers: 1
Raptors: 4
Boarding Party: 0
Other
Nukes: 2
Jump Track: 1 (Red)
Distance Travelled: 2
Galactica Damage: Pegasus CIC
BSG
Note: the loss of the
Castrovalva
means that
Relentless Pursuit
is no longer in effect. When the fleet next jumps, Thirty Three will not be reshuffled into the deck.
BSG (Katamaran)
All right, what we have here is a
Critical Situation-4.
Yes, that's right, I'm going to end up in Sickbay after this, so please appreciate my sacrifice and get me out of there in time.
I
activate Comms.
Civvies A and B, come in! Come in! You realize it's SCAR out there, right? Frakkin' SCAR! HE WILL DESTROY YOU. Manifests, now, immediately, yesterday!