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Host ,'Not Fade Away'


Gaming 1: You are likely to be eaten by a grue

A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.

PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.


billytea - Oct 23, 2011 1:07:09 pm PDT #13669 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

On our next Heavy Raider activation do we get boarded?

That is correct. You are one heavy raider icon away from being boarded, and one jump icon away from an autojump. If you get a heavy raider activation first, you get boarded; if you get a jump icon first, you'll escape that heavy raider. (If you get a crisis with both icons, the Cylon activation happens first and you'll have an extra passenger for the jump.)

ANother note: you are now 1 distance away from New Caprica, which means that the next jump will get you there, no matter what destination is drawn. At that point, Galactica jumps away, and will only return after a full jump cycle. If you do have a Centurion on board (or if there are ships on the board post-destination, for instance if you jumped into a Cylon Ambush), they will remain frozen in place until Galactica returns, when they will again become active.


NoiseDesign - Oct 23, 2011 5:15:00 pm PDT #13670 of 26134
Our wings are not tired

BSG

Sorry for the delay today, I was flying back to Orlando.

This is a tough one, I don't have anything that can help with the die roll for a shot from the CIC. We don't have anyone in Command do make the best use of the RSV that is with the heavy raiders. How bad is it if we get boarded? We just need to make it to the auto jump.

If someone has a PP can we jump early and use that to prevent the population loss, or do I have to be holding a PP?


Liese S. - Oct 23, 2011 5:24:16 pm PDT #13671 of 26134
"Faded like the lilac, he thought."

BSG

Yeah, you'd be playing the PP as your movement phase. The heavy raiders are worrisome, and someone down there could move and get one attempt off.


billytea - Oct 23, 2011 5:33:51 pm PDT #13672 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

If someone has a PP can we jump early and use that to prevent the population loss, or do I have to be holding a PP?

It has to be you, a PP can only be played in the current player's movement phase.

20% of all crisis cards have a heavy raider activation. About 57% of crisis cards have a jump icon.


Laga - Oct 24, 2011 6:24:39 am PDT #13673 of 26134
You should know I'm a big deal in the Resistance.

BSG (Tory)

Never tell me the... wait, those are good odds.


billytea - Oct 24, 2011 2:20:09 pm PDT #13674 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

Full breakdown of activation frequency:

Raiders: 50%
Heavy Raiders: 20%
Basestars: 20%
Launch raiders: 10%


NoiseDesign - Oct 24, 2011 6:46:46 pm PDT #13675 of 26134
Our wings are not tired

BSG

Crap, sorry for the delay again, got caught away from the computer all day today.

I play an XO-1 on Gaeta.


Liese S. - Oct 24, 2011 7:26:05 pm PDT #13676 of 26134
"Faded like the lilac, he thought."

BSG (Felix)

Ok, I activate CIC to fire at the basestar, twice if necessary.


billytea - Oct 24, 2011 8:08:56 pm PDT #13677 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

Possible interrupt: SP. Everyone, please pass or play. You can send me COs for Calcs too.


billytea - Oct 24, 2011 8:35:31 pm PDT #13678 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

Ok, everyone passes on interrupts. The basestar has previously suffered structural damage, so the roll is at +2 anyway:

Die roll: 3 + 2 = 5. One hit! Causing a... Disabled Hangar!

The basestar hangs there still, taunting you. Gaeta fires again:

Die roll: 2 + 2 = 4. Third hit - basestar destroyed! So that went well. But the fleet, are they ever happy? They're asking questions, why didn't the President arrange this on her turn? Adama's crisis is:

Ambushed by the Press
President's Choice

President Foster, when you're ready, please post your choice.