Gaming 1: You are likely to be eaten by a grue
A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.
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BSG
Nice shooting, Kat! Whew.
And, oh, geez. That is not a good crisis at all.
I really don't know what to do here. Taking the Morale hit would bring us to the brink of loss, but sticking someone in the Brig right now is a bad idea. Well, honestly, I think the best person to be in the Brig is you, Tigh. We pilots need to be free. You can at least play Quorum cards from the Brig. Do you have a Quorum card that can get you out?
I don't think we can take the Morale hit if we have a choice. Cally can just as easily give us a Crisis that kills Morale, and we lose before your turn. At least with the other option, we have a little more of a chance.
BSG
Can I brig myself? The wording of the crisis seems to imply not.
Losing all my cards is bad but not terrible. Having any of us in the brig is going to be problematic. Losing Morale is terribly dangerous.
BSG
I've gone looking into this. The wording I sent out is in error, the original card simply says "choose
a
character". In which case, you may indeed choose to brig yourself. (Apollo would then become Admiral. You would remain President.)
BSG
Aw, man, I've gone this whole game without having a title! Then I'll have to make CHOICES. Geez. But, ooh, I can nuke things!
BSG
Oh, okay. In that case, it is time for a major drinking spree! A major blackout mirror-punching drunk that lands me in jail. There was probably some punching of people in there, too. Hence the jail. But I don't remember, what with the blacking out.
IOW,
Option 1, choosing me to brig.
Bye bye cards. Some of you would have been nice to play. Take good care of that nuke, Apollo.
BSG
Oh, okay. In that case, it is time for a major drinking spree! A major blackout mirror-punching drunk that lands me in jail.
Pradmiral Tigh reacts to the unwelcome faces by
punching them in the faces!
On his way to the Brig, he discards:
Executive Order 1
Executive Order 2
Executive Order 2
Iron Will 0
Launch Scout 1
Strategic Planning 3
Finally, the jump track recovers its loss. That concludes Kat's turn. Cally draws 2 cards of different colours for her card draw. Cally, when you're ready, please post your choice.
BSG
End-of-turn summary:
Round 7.4 - Kat
Locations and Hands
Tigh: Brig; 0 cards
Tory: Cylon Fleet; 3 cards
Apollo: Armoury; 5 cards
Kat: Armoury; 9 cards
Cally: Caprica; 2 cards
Sectors
Sector 1: Empty
Sector 2: Empty
Sector 3: Civilians A
Sector 4: Empty
Sector 5: 1 RSV, Civilians B
Sector 6: Civilians C
Resources
Fuel: 6
Food: 4
Morale: 2
Population: 8
Viper Reserves: 5
Damaged Vipers: 2
Raptors: 3
Boarding Party: Step 2
Other
Nukes: 1
Jump Track: 4 (Blue)
Distance Travelled: 5
Galactica Damage: Airlock
BSG
Strategic Planning 3
Aargh!
And since you're in the brig, you won't get a Crisis, which is good and bad, since we need another jump icon. We may not jump until my turn, but, you know, we'll probably be dead by then, so there's that.
BSG
So now comes the time for tough decisions. Do I pick and choose a crisis card to send towards the meat puppets, or should I activate the heavy raiders again and push lone Centurion a step closer. Tory, do you have any input on this?
BSG
Kill them! Kill them all!
I mean, I think either one is a good option. I'd probably say go for the crisis. I'm sitting here in the Fleet anyway, so I can keep pushing this button as long as necessary, and it might be fun to see what kind of havoc the cards can wreak. 'Cause you might get havoc AND heavy raider activation, who knows?