A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.
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BSG
Destiny has about a 1 in 3 chance of being positive by my count.
By my count as well.
But if you use the CS to get out of the Brig you would have another action this turn, is that right? Ooh, could you get to the Main Batteries and Be Awesome?
Ooh, I totally had this dream where Kat CSed a brig check and then did something else!
I really can't help very much on this Brig check, and the Cylon spikes could make it difficult to pass. But I think we're always going to be in a bad position to get Kat out of the brig.
An XO to me could move me into Sector 5 to provide backup and build up my Yellow. If I get that frakking Political Prowess, we'd be set.
Tigh did just specifically draw Yellow to get you out, so maybe we should just go for it? I don't know what Cally's planning.
BSG
OK wait, so even though I'm in the brig I can play the CS to pass the brig check and because passing means
moving
to any location, I still have an action left?
BSG
Yeah, the downside to maneuvering now to get you out later is Cally running interference. Let's not wait.
Free Kat now! You'd think as Pradmiral I would be able to just open the doors.
BSG
I am pretty sure that's how it works! You don't move. You use one action to pass the brig check. If you pass, you get to move. And then you have another action left! And using the Main Batteries to take out all those Raiders would be pretty brilliant. Then we could focus on the Centurions.
Of course, if you fail the brig check, you will also still have an action left to scout something, I suppose.
BSG
Better conditions for prisoners now! I mean- let me out now!
I want to make sure I'm interpreting the CS correctly so if it's not true that I can use it to get another action after I am sprung, I don't play it. Otherwise
I play a CS-4
to not move and instead
Activate the Brig
Spring me and I shall rain furious vengeance upon cylon ass!
BSG
I'm not sold on moving to Main Batteries. I have a couple piloting cards that are just as awesome and it'd be nice to have all the pilots in the sky if we get another cylon attack.
BSG
Well, in checking the rules on the CS debrigging maneuver (I haven't found a clear answer yet), I see that when you get out of the brig you can move to anywhere on Galactica only, so my Main Batteries idea will not fly. But you could go to the Armory and maybe take out a centurion.
BSG
or the hangar deck and maybe take out all the remaining raiders. I'm just sayin'.
BSG
Yeah, I was thinking the hangar deck in my original fantasy, really.
BSG
Sure, that'd be a fine thing. That whole launching-gets-a-bonus-action thing confuses me, so I tend not to use it in my theoretical plans.
Eta: so, skill check. How about a Support the People interrupt, helpful?