Gaming 1: You are likely to be eaten by a grue
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BSG
Pegasus takes the hit. As for moving to Pegasus currently I would rather not discard any of the cards I have. I would also like to pump research for some more blue.
Wow, you can make anything sound dirty. Anyway, Pegasus is damaged. The Cylons hit:
Main Batteries
Finally, the jump prep advances. That concludes Cally's turn. By CO, Anders draws 1 Piloting in his draw, and his cards are going out. Anders, When you're ready, please post your move and action.
BSG
End-of-turn summary:
Round 2.5 - Cally
Locations and Hands
Anders: Weapons Control; 2 cards
Cain: Pegasus CIC; 3 cards
Baltar: President's Office; 4 cards
Boomer: Sector 4; 6 cards
Cally: Research Lab; 6 cards
Sectors
Sector 1: 4 Raiders
Sector 2: Empty
Sector 3: Civilians A
Sector 4: 1 Basestar, 4 Raiders, Boomer
Sector 5: 2 RSVs, Civilians B
Sector 6: Civilians C
Resources
Fuel: 6
Food: 5
Morale: 9
Population: 10
Viper Reserves: 8
Damaged Vipers: 0
Raptors: 3
Boarding Party: 0
Other
Nukes: 2
Jump Track: 1 (Red)
Distance Travelled: 2
Galactica Damage: Main Batteries
BSG
Okay, team! Sorry for the delay; early night last night.
I think we've got enough going on that I'd like to get into the skies as well. In preparation for that I'm going to try to improve my piloting hand, but I'll also take a shot as well, so we're not just sitting around while the Cylons activate. Hopefully Cain can XO Boomer to get her shooting after my turn.
I
play my Critical Situation 5
to convert my movement to an action.
Movement stage Action: I use my character attribute
Star Player to discard 3 cards and draw 3 Red.
Action stage Action: I
activate Weapons Control to fire on the Basestar. No interrupts.
I think that's how that all works. Let me know if not, GM.
BSG
Ooh, snazzy moves, Anders! I like the cut of your jib.
Pass on interrupts.
I think that's how that all works. Let me know if not, GM.
You have to post the cards you discard.
BSG
You have to post the cards you discard.
This is correct, and Anders discarded: XO-1, LS-1, LS-1. It'll be about an hour before I can resolve the rest of the play; meanwhile, everyone with SPs can pass or play, and anyone with Calcs can send me COs.
BSG
The word is in: Cally plays an SP-5 on Anders' attack:
Die roll: 8 + 2 = 10. Hit!
The basestar now has a
Disabled Hangar.
It was a good shot, but already rumours are starting. Did Cain attempt to order the Battlestar Pegasus to nudge Anders' arm just as he took the shot? Would she compromise the war effort just to keep Galactica behind on the scorecard? Anders' Crisis is:
Unsettling Stories
Current Player's Choice
Anders, when you're ready, please post your choice.
BSG
Hm, interesting stories. Do we take a Morale hit, or do we burn cards to avoid a Morale hit...and if we don't burn enough cards, we'll get the Morale hit AND all lose another card?
It almost doesn't seem worth it to go for the check, but I could help out a fair bit if we do.
BSG
Hey, I could help a little with this check if that's the way we go. Hooray, Press Room!
BSG
I can help a lot on this check.
BSG
Well, it sounds like we could go for it. But I don't want us all ending up with Treachery, which hasn't been an issue so far since no one draws it natively this game. So does anyone have an IC?