May have been the losing side. Still not convinced it was the wrong one.

Mal ,'Bushwhacked'


Gaming 1: You are likely to be eaten by a grue

A thread for the discussion of games: board, LARP, MMORPG, video, tabletop RPG, game theory etc. etc. and all attendant news, developments and ancillary subjects thereof, as well as coordinating/scheduling games either online or IRL. All are welcome to chime in, talk about their favorite games or learn about gaming of any sort.

PLEASE TO WHITEFONT SPOILERS for video games, RPG modules or anything for which foreknowledge of events might lessen one's enjoyment of whatever gaming experience.


billytea - Mar 05, 2011 4:31:56 pm PST #10224 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

I thought I played two cards.

Sorry, that's right. Cain played two cards. Baltar, if that changes your play, let me know.


Polter-Cow - Mar 05, 2011 6:14:47 pm PST #10225 of 26134
What else besides ramen can you scoop? YOU CAN SCOOP THIS WORLD FROM DARKNESS!

BSG

I think we're going to end up overshooting by more than we expect, but I'll keep my play, just in case I'm misestimating.


NoiseDesign - Mar 05, 2011 8:02:59 pm PST #10226 of 26134
Our wings are not tired

BSG

Fact is a bunch of us are screwed if we play two cards. I will play my two cards into this check but it makes me pretty useless for future checks.


billytea - Mar 05, 2011 8:29:19 pm PST #10227 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

Fact is a bunch of us are screwed if we play two cards. I will play my two cards into this check but it makes me pretty useless for future checks.

As long as you're pretty. I have COs from Anders to play one card to finish it up. That gives us:

Destiny: 0 cards
Cain: 2 cards
Baltar: 2 cards
Boomer: 0 cards
Cally: 2 cards
Anders: 1 card

Cards:

Consolidate Power 1
Consolidate Power 2
Executive Order 1
Executive Order 2
Executive Order 2
Declare Emergency 3
Declare Emergency 4

Everyone wants Anders to live! And the result:

Tally = 15 - 0 = 15. Pass! It has now been decided that technically, Boomer's kills should be counted against her viper, not Galactica. Cain's murderous rage subsides as Pegasus is once again granted a clear lead.

With no Cylon ships remaining on the board, the activation has no effect. Anders' turn concludes with the jump prep advancing. Cain's turn is up next. Admiral Cain, which colour would you like for your optional draw?


billytea - Mar 05, 2011 8:30:21 pm PST #10228 of 26134
You were a wrong baby who grew up wrong. The wrong kind of wrong. It's better you hear it from a friend.

BSG

End-of-turn summary:

Round 2.1 - Anders

Locations and Hands
Anders: Weapons Control; 2 cards
Cain: Pegasus CIC; 1 card
Baltar: President's Office; 0 cards
Boomer: Sector 3; 3 cards
Cally: Research Lab; 2 cards

Sectors
Sector 1: Empty
Sector 2: Empty
Sector 3: Boomer
Sector 4: Civilians A B
Sector 5: 1 RSV
Sector 6: 1 RSV

Resources
Fuel: 8
Food: 6
Morale: 9
Population: 10
Viper Reserves: 6
Damaged Vipers: 0
Raptors: 4
Boarding Party: 0

Other
Nukes: 2
Jump Track: 4 (Blue)
Distance Travelled: 0
Galactica Damage: 0


Liese S. - Mar 05, 2011 8:46:25 pm PST #10229 of 26134
"Faded like the lilac, he thought."

BSG

Yay for living! The suspense was, uh, killing me.

So the score is Pegasus: 3, Viper: 2, Galactica: 1? Sheesh.


Polter-Cow - Mar 05, 2011 9:13:43 pm PST #10230 of 26134
What else besides ramen can you scoop? YOU CAN SCOOP THIS WORLD FROM DARKNESS!

BSG

That wasn't a ridiculous overshoot, but, yeah, we're screwed if we get another check now.


NoiseDesign - Mar 05, 2011 9:21:15 pm PST #10231 of 26134
Our wings are not tired

BSG

Yeah. My fingers are crossed.


Laga - Mar 06, 2011 6:33:56 am PST #10232 of 26134
You should know I'm a big deal in the Resistance.

BSG

For my optional draw I'll take green, please.


Laga - Mar 06, 2011 6:42:37 am PST #10233 of 26134
You should know I'm a big deal in the Resistance.

BSG

Due to my vengeful spirit I can't work the engine room. If I draw the right cards I might be able to launch a scout or xo someone. (btw, I think I only had one card left after that last check) Any suggestions?